Fallout 4
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2468wdwa1

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2468wdwa1

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About this mod

This is a redo and updated version of Khormin's Immersive Weapon Names mod, and of course, it makes weapons have lore-accurate names in-game.

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I'm not intending to really support this much, but I made some changes and added ammo weights to Khormin's Immersive weapon Names mod. If I missed an ammo type for weight please say so in the comments, and feel free to suggest any names that you think are more lore-accurate than mine. My source for most of what I changed is the fallout wiki, and I found that a decent amount of things Khormin had renamed were named either after the wrong model/version of the weapon, or from a similar type of weapon that looks totally different. This is my own opinion of course, and Khormin may have had his own reasons for naming things what he did. Oh and it requires Nuka-World and Far Harbor b/c I changed some weapon names in those DLC's.

Credit for most of the names for the weapons and ammo goes to Khormin, and if he changed anything else I didn't mess with that stuff, just ammo weights and names.

Edit: I just remembered I removed laser weapon recoil too, because lasers don't have recoil, that's dumb. (However I couldn't figure out how to remove the gun shake animation, so the gun will still look like it's recoiling, but there won't be any rise.)

Update 2.01: boring stuff, renamed some things I realized had names longer than the allowed length, I think I corrected some names for other reasons, and I released a file that works with FROST v0.11

Update 2.02: Fixed a name or 2

Been having some issues with the FROST version, if anyone has any issues please report it in the bugs section, also if someone knows how to make a .esp have a master file, I'd appreciate the knowledge, because IWN seems to have lost the FROST.esp from it's master list.

Nvm, here's a changes list:

Ammo:
5mm to 5mm springfield
5.56 to 5.56x45mm
.308 stays the same, would appreciate suggestions for it
.45 to .45 ACP
.38 to .380 ACP
Fusion Cell to #1040 Fusion Cell
Fusion Core to TX-30 Core
10mm to 10x25mm
.44 to .44 magnum
.50 cal to .50 BMG
cannonball to round shot
Mini Nuke to General Atomics Mini Nuke
Missle to M-76 Missile
Gauss rifle ammo stays the same, 2mm Electromagnetic Cartridge, would also appreciate suggestions for this
Plasma Cell to Wattz Plasma Cell
Shotgun Shell to 12 gauge shell
DLC Ammo:
7.62 to 7.62x39mm

Weapons:
10mm Pistol to Colt N99
.44 pistol to S&W M29
Chinese officer sword to Jian
Fat man to General Atomics M42 "Fat Man"
Gauss rifle to Rheinmetall Q73
Frag grenade to M-76 Fragmentation Grenade
Assault Rifle to Lewis M2020, may be changed to Lewis AR51
Combat Rifle to R71 Combat Rifle
Combat Shotgun to BA-12 Shotgun
Double Barrel Shotgun to Beretta 470
Gatling laser to H&K L35
Hunting Rifle to M70 Hunting Rifle
Submachine gun to Thompson M1928A1
Laser Rifle to AEC9-650
Frag mine to M-76 Fragmentation Mine
Minigun to Rockwell CZ53 Minigun
Missile Launcher to Rockwell FRG-76
Plasma Rifle to REPCONN BPR-Z43

DLC Weapons:
Radium Rifle to Radium MP 507 Rifle
Handmade rifle to AK-47 Assault rifle, don't like this name, would appreciate suggestions.
Lever Action Rifle to Marlin 1895 Rifle

Stuff not mentioned was not changed, although it's possible I missed a weapon or 2. Also I know the capitalization is bad, but it's not in game, I was just hand typing most of this, not copy pasting.