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This mod adds two new items under the 'resource->food' category in workshop mode. When powered they both produce a hopefully balanced amount of food for the settlement. Each one requires power to function, require different but similar components to build, and will produce a food item in the workshop (like water purifiers do). They also play looped sounds when placed, however I don't know how to make the sound only play when powered but am experimenting.
New in 1.2: Now the food synthesizer creates nutrition bricks and runs on passive power.
NOTE: Any suggestions on how balanced this mod is let me know. I intend for it to be an alternative to farming, not a cheat.
This is only my second mod so any feedback is good.