Adds two new windows to vault building menu that are clear from one side only. Requires Vault-Tec Workshop.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
I wanted to spy on my residents like in vault 75 and needed some one way glass like the windows there. I made a version with a mural for residential type areas and a more conspicuous one that looks more like a traditional one way mirror. They are snap-able to vault window slots and can be found in the vault menu next to the other windows. Requires Vault-Tec Workshop
Should be able to install with NMM
This is my first mod and was made for a specific problem I was having; but if you download it let me know of any ways I can improve my modding skills because I really enjoyed making this simple mod and hope to make more in the future.
Bugs:after doing some testing the collision mesh seems to be a bit bigger than the windows, I'm trying to figure out how to fix this but far as I can tell it is pretty unnoticeable unless you go looking for it.*This is fixed now, new collision meshes are a tight fit; although I don't think anyone noticed the old ones.