You may freely use my mods as resources in accordance with the small set of ground rules I've laid down in order to prevent any potential exploitation of such good will.
Having a trustworthy environment in which we can share our knowledge, creations and ideas is essential to the healthy growth of a modding community; so play nice, play fair and provide credit where credit is due.
IF YOU WANT TO CREATE CONVERSIONS/PATCHES/TRANSLATIONS
- NO PERMISSION REQUIRED. - Please provide credit where credit is due. - Please have your file require the original mod. - Please don't name me as the author of your file. - Please don't give me Author Rights for your file. - Please don't name the file "Crimsomrider's" or "CR's".
IF YOU WANT TO USE CERTAIN PARTS OF MY MOD IN YOUR MOD
- NO PERMISSION REQUIRED. - Please provide credit where credit is due. - Please have a link to the original mod. - Please let me know about it either by a comment or a private message (PM).
IF YOU WANT TO USE THE MAJORITY OF MY MOD IN YOUR MOD
- PERMISSION REQUIRED. - Please contact me by a private message (PM). - Please provide information as to why and what for do you want to use my mod.
IF PERMISSION IS GRANTED;
- Please provide credit where credit is due. - Please have a link to the original mod. - Please let me know when you release the mod by a private message (PM).
NOTES
- Please do not host or upload my mods to other sites without my permission.
File credits
Huge thanks to Ethreon who made the repaired Alchemy Lab Table mesh for my textures.
TWEAK - Just a small tweak to the folder structure of the replacer version which was not installing the CLEAN version of the 2nd Power Armor Station found on Prydwen.
Version 6.0
[STANDALONE] New workstation added as craftable - Power Armor Workstation (Small)
Also fixed one of the screws that wasn't textured on the original Power Armor Workstation
The replacer version also has the new textures for the Small Power Armor Workstation, but since you can't craft it, you can still use it in various other places.
Mod has been uploaded for Xbox One
Version 5.0
- New addition : Power Armor workstation
Several tweaks to the following furniture :
[Alchemy (Brewery)] The bottom metal door is now gray and no longer has the "stripe effect". This was done to make the door stand out more. The bottom metal on the sides was darker than the front side metal. [FIXED] The tap on the little keg had a black middle-part. [FIXED]
[Armor (Table)] The sewing machine was a bit too "plastic" looking and extremely reflective during rain. Looks a lot better now. The little leathery part that connects the pipes to the barrel was chromed during rain due to rain reflection. [FIXED] The barrel has two unaligned highlights in the middle [FIXED] Added a few new highlights to the barrel holes. They'll look a bit more natural now.
[Weapon (Table)] Wooden parts will no longer be reflective during rain.
[Weapon (Workbench)] The clamp (holding tool) had a very small color overlap [FIXED] The clamp (holding tool) now has screws restored to their true color.
[Cooking - Spit Roast] The meat is no longer reflective during rain. The cloth parts on the handles will no longer turn chrome during rain.
Version 4.1
4.1 update is just for Standalone users
The Nuka Mixer-Station has now been added as a standalone workstation with all 4 variants
The ESP has been optimized to use material swaps, rather than mesh swap.
Cleaned the FOMOD of all meshes, except the Alchemy custom mesh by Ethreon so that the file is smaller in size
The Replacer file info version has been updated to 4.1, but no changes were made. This is just for those who don't like the exclamation mark in NMM
Version 4.0
The Nuka Mixer has been added to the fold. Cleaned up as best I could, along with newly added metal details and the tap.
The Nuka Mixer comes in two versions : Quantum Tap and Red Tap
CLEAN and WORN-OUT now come as 1 NMM installer. You can use both REPLACER and STANDALONE files if you want to have worn-out and cleaned up workbenches.
Version 3.0
Weapons Table workbench - Tweaked the table color to a light brown
Alchemy Brewery - Tweaked the table color to a light brown, tweaked the metal parts on the brewery itself to metallic and tweaked the screws a tiny bit
Armor Workbench - Tweaked the barrel to have holes again, but much better looking and aligned.
The NMM installer will now properly show which version you downloaded.
Version 2.0
Updated the files with NMM installer (fomod). You can now choose tank variations.
New WORN-OUT variation for all workbenches has been uploaded.
I present to you,
Clean Pre-War Workshop Workbenches or CPWW in short, in both replacer and standalone version with clean and worn-out variations
The mod replaces the old and rusty workbenches with clean ones, but not in a way to make them all colorless dark metal. Instead, I wanted to revive the vibrant colors that were lost under all that rust and decay, while also giving a new look to some parts. I guess I wanted them to look like pre-war versions, with vibrant colors.
CLEAN VARIATION - Clean with no dirt or stains WORN-OUT VARIATION - A bit dirtier with stains, but still cleaner than vanilla
Huge thanks to Ethreon who made a new "Alchemy Lab Table" repaired mesh to go with the new textures!
Q: The Oxygen and Acetylene tanks are not realistic! Can you re-texture them to proper colors? A: First of all, thank you for asking. You are the 9135th user to ask me that. I can't, not because I don't want to, but because it is not possible. Both tanks are using only one texture, meaning that re-texturing one tank re-textures the other. There is no way to individually re-texture both tanks to their respective colors.
Q: Do you take requests? A: If I find them interesting and doable, of course. I'll sometimes even say no, but still do it. You never know, so don't hesitate to ask.
Q: THE OXYGEN AND ACETYLENE TANKS ARE NOT REALISTIC! WTF?! FIX PLZ! A: Nooooooooooooooooooooooooo... (Warning - may be loud)
Q: Can you upload to consoles? A: The mod is now on consoles