Fallout 4

68 comments

  1. tschutschi
    tschutschi
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    Locked
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    You can only add this via console.
    In case you still don't know how to do this (I assume there are plenty of tutorials for this), heres a short guide:
    * open console (different key on different language keyboards)
    * type "help fatigues 4 armo" (without " )
    * now you see a list of armor items in your game with the name fatigues. With "page up" or "page down" key on your keyboard, you can scroll through the list.
    On the right side of the items you see an id code (something like 6600026AD)
    * find the item you want and the corresponding id code.
    * now type "player.additem xyz" (again without " and xyz being your id code for your item.
    * now the item is in your inventory and you can use it.
    * repeat that with every item you want
    If you want more than 1 of an item, you can simply type "player.additem xyz 6"
    Now you have 6...

    That's it...
  2. ihsasumm
    ihsasumm
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    i like the mod but is it possible to make it male gender compatible? it's for science
  3. robotized
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    "** For some reason I can't figure out how to change the texture path in nifskope.
    Or at least it doesn't seem to work when I do it as I normally did in Skyrim.
    For that reason you can only use 1 color, since the textures will overwrite themselves."

    This is a great underarmor mod, substitute for the vault suit. Now for the quote above - not exactly. Ive been poking around with mods recently and I think i got it working ingame thanks to AWKCR and Color Swap. You dont need to change paths in Nifscope for required materials and textures, instead put them in different folders and change paths in Material Editor. Example: Materials\Vault-Tec Fatigues\violet\ and Textures\Vault-Tec Fatigues\violet\. With Material Editor i open bgsm files and then change the path for the textures, and save. To swap colors Material Swap is used. When you create new Material Swap(in FO4Edit or CK), you add the path of existing material and path for new material. Armor also needs new keyword in APPR added for this to work. This can be obtained from AWKCR depending on what you want to do. Since there is attach point keywords for primary and secondary color, i think different colors can be mixed for the upper bodysuit and pants.
    PS bodyslide files are needed with shaper data without the armorplate. I know that i can just delete the mesh in outfit studio and save as new project, but other people will not, they just want to plug and play... and conform to their body of choice .
    PS2 I can give more detailed explanation about color swap, if needed. Thanks for the mod.

    Edit: Dropped a couple of screens showing the color swap and some mix & match.
    1. tschutschi
      tschutschi
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      yeah the description is quite old lol...
      figured out most of the stuff by now.
      never used color swap though
      may look into that if I feel like it
    2. MattyDune
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      I know it's been a while (3 years), but do you still have the files from the edited mod? If so, could I have these?
      If not, could you tell me how to change the files myself, or point me to a good tutorial?
      Thank you
    3. robotized
      robotized
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      Good thing I have some notifications turned on ;) . Yeah, It's been a while. I didn't keep any folder structure. Might have a plugin backed up somewhere. I'll see if I have any information. I will drop you a PM, because I don't want to flood the mod comment section with unrelated stuff.
  4. BlingerBunny
    BlingerBunny
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    Hey there, been trying to work with this mod to get the no-plate situation. For some reason, it keeps overriding my preferred cbbe body shape so when I go to change it, the plate reappears. After I reinstall the no-plate mod, it keeps kicking me back to the fatigues shape. Thought I'd give you a heads-up on this.
  5. MikageKincaid
    MikageKincaid
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    Love the mod, easy to find, works just fine with set body presets in Bodyslide! Just had two things to point out and a question. When wearing gloves, the skin around the wrist breaks, making it seem fractured. The other is, when wearing HNG's easy girl gloves, you can see the gloves in 3rd person but, in first while holding a gun, the gloves fade. I didn't see you adding HNG so I figured it wouldn't matter much to mention it but, I was wondering. If the chest plate and straps are part of Fortaleza, can the gloves be added to the meshes or textures of the armor so they coexist? Or is there a future plan for gloves to be added in for aesthetics?
  6. LiesAiden666
    LiesAiden666
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    Hello,
    Sorry for bothering you but the no armor plate version doesn't work for me and i don't know why.
    Any suggestion ?

    By the way, sorry for my english, it's not my mother language.
  7. arthren
    arthren
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    My life for just a standard vault suit top with fatigues for men. geegee
  8. Nebascu
    Nebascu
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    i really like this mod looks really Awesome! exactly what i wanted the vault suit to look like when the game came out!! if i may ask have you ever thought of doing a Male version?? anyways thank you so much for the Mod!
  9. nemtek
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    Really Sweet mod dude! I love it. Have one tiny request if you ever have the time. Would you be willing to create a black pants with blue top version? That would look awesome. I'd do it myself if i knew how :/
  10. shponglespores
    shponglespores
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    It really burns my bacon when mod authors assume everyone knows how to add stuff through the console... Especially with such a bad description of what to put in the console.
    1. tschutschi
      tschutschi
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      See sticky post...
    2. shponglespores
      shponglespores
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      Thank you, please excuse me for being a dick
  11. endward01
    endward01
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    After typing in the console "tec fatigues" Console tells me that there is no such object (after installing modifications for the help NMM) How else can I find the id of the item?
    1. tschutschi
      tschutschi
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      See sticky post...