Adds a bubble gun and some other weaponry. Trap enemies and send them sailing away for the heights! Pride cometh before the fall, but also so does popping and the ensuing fall damage.
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This small mod fixes a longstanding problem with the game, something I think incredibly many of us have been complaining about on the forums for quite a long time now. It's crazy to think they didn't think of this. After all, it's not just games in the same FPS-RPG genre that boast this critical feature, but also platformers and action-adventure sandboxes.
So how did this tragic design oversight happen?
I am writing, of course, about the lack of a bubble-blowing weapon in Fallout 4.
Consider the placement of a improvised bubble rifle in Diamond City's Warehouse a temporary solution for the community.
With the bubble gun, you can shoot strange air and also, curiously, water filled bubbles. This serves an admirable decorative purpose, of course. But these bubbles, upon hitting a person, will, heightening their weirdness, swell up to an atypical size. Then the person may sail away, carried by the bubble perhaps to a beautiful scenic height... And when the bubble cavitates, its animate contents may spill out to the tune of a deadly fall below.
As a bonus, included in the same locale are 3 minor weapons for your consideration. Two of them I suppose you could say passively offer an overpowered risk-reward kind of mechanic, and the third one is more of a utility item to help you go into a building and steal almost everything you can worry-free.