-You jump around 2/3 of your normal height (90 to 60)
-You take more fall damage (The exponential graph formula is increased from 1.45 to 2)
-Fall damage proc threshold reduced to 2/3 (600 too 400)
Here's the value that I edited:
fJumpFallHeightExponent 2 (from 1.45)
fJumpFallHeightMin 400 (from 600)
fJumpFallHeightMult 0.11000 (from 0.10000)
fJumpHeightMin 60 (from 90)