Fallout 4

File information

Last updated

Original upload

Created by

Sam Fisher and willbik

Uploaded by

Sam Fisher

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Safe to use

About this mod

An original design by willbik. "This revolver is a love letter to Blood and Wine expansion as well as Witcher 3 in general. Witcher fans will pick up some of the little easter eggs and marking on the gun."

Requirements
Permissions and credits


Description:
Adds the Ducal Guard Service Revolver to the game.
The weapon is an original design by willbik. From his original description:
This revolver is a love letter to Blood and Wine expansion as well as Witcher 3 in general. Witcher fans will pick up some of the little easter eggs and marking on the gun.
Videos by JuiceHead, CartelChicken, Pixelgamer and XPMGamingTV:



Features:
4 barrels (plus 3 for the New Calibers version): standard, snub, artillery (if using iron sights make sure to adjust them in the sights mod slot), and silenced .38
2 grips: standard and ivory
9 receivers
8 sights: iron sight (plus a different sight for the artillery barrel), reflex sight, short scope, recon scope, combat scope (2.5x and 4x), and recon combat scope (2.5x and 4x)
Custom sounds

Textures are 2K and 1K, with optional 4K download.

Stats:
Does a bit more damage than the vanilla 44 revolver and is more accurate, but fires slower.

It can be found with Triggermen (level 20) and Railroad agents (level 25) and can drop as a legendary item. It can also be bought from specialty gun vendors from level 30.

It uses .44 rounds by default and .38 for the silenced barrel. The version for the New Calibers mod includes conversion for .357 Magnum (and changes the .38 barrel to .38 Special).

It is compatible with See-Through Combat Scopes, including 4 combat scopes that can have the reticles customized if you have STCS or the STS Framework installed.

Compatibility:
It will be incompatible with other mods that change the leveled lists for Railroad agents, Triggermen pistols, high level legendary weapons, and specialty gun vendors. You'll need to make a merged patch in order to make it work with those mods. There are plenty of tutorials out there in fact.
For patches, see permissions section. I can consider making patches depending on what it is, so feel free to ask.

Installation: Use NMM or extract to the Data folder

Uninstallation: Make sure to unequip/drop/store the weapon and save your game. Then delete all files.

Permissions: DO NOT reupload anywhere without my permission. For using the assets in another mod ask permission first. Feel free to make simple patches though, just send me a link.

Changelog:
v1.0 Initial release

Future plans:
I was going to use a script for the leveled list implementation but couldn't get it to work, but hopefully it will be in the next version.
I also made 2 unique variants, but had some problems implementing those. Hopefully I'll get them to work soon as well.

Credits:
Models and Textures: willbik (with tweaks by Sam Fisher)
Sounds: Strelok and Sam Fisher
FO4 implementation: Sam Fisher
Combat scopes: henkspamadres

Thanks to:
henkspamadres for See-Through Combat Scopes
H00V3RD8M and gunslinger6792 for helping out with the testing

Tools used:
Maya
Quixel Suite
Blender
Photoshop
GIMP
FO4Edit
Nifskope
Outfit Studio
Material Editor
Audacity
FOMOD Creation Tool

My other mods:
The Sturmgewehr 44 - StG 44
M14 Standalone Rifle Retexture
M14 Standalone Rifle Resized Scopes
M9 Standalone Pistol New Grips