This mod adds new categories in the chemistry workbench that allows you to craft chems in increments of 10 and 25. The material requirements, outputs, and xp results have all been multiplied by their respective values, so this should only save the clicks required to create something.
Since by default "cooked" outputs can only reward a maximum of 10 experience, the maximum experience rewarded for all cooked ingredients was increased to 333. This may result in other recipes rewarding more experience than vanilla.
Since by default "cooked" outputs can only reward a maximum of 10 experience, the maximum experience rewarded for all cooked ingredients was increased to 333. This may result in other recipes rewarding more experience than vanilla.