About this mod
Changes the script that runs when you exit Vault 111 to set timescale to 6 instead of 20
- Permissions and credits
- Mirrors
- Donations
For those that don't know – Timescale affects how quickly time passes in the game.
e.g. with the vanilla value of 20, for every minute of real world time, 20 minutes pass in the game.
Compatiblility: I'm guessing it won't work with alternate start mods
NOTE: Just in case it's not clear, this mod only affects characters that haven't left Vault 111 yet. If you're already in the wasteland just use the console command: Set Timescale to 6 (or another value). Or use another mod that allows you to change the timescale ;-)
NOTE 2: Values of timescale lower than 6 have been reported to cause issues (with things like NPC schedules and quests)
Also available on Beth.net: PC, XBone, PS4
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My Fallout 4 Mods
Radium Rifle .38 and .308 Receivers (Far Harbor)
Remove Rads in Survival Fix (Mutant Hound Chops etc)
Timescale Defaults to 6 (when leaving Vault 111)
Zoom-out Extended for World Map - Unofficial Update for Fallout 4 1.6
Less Annoying Berry Mentats
Legendary Clothing Loot
Automatron DLC Legendary Drops
Recruitable NPC Dialogue Fixes
Mister Sandman Unfixed
No Drunk Player Comments
Live and Love 5 - Talk Yourself Sober - Fix
Trigger Rush Fixed and Improved
Perk Magazine Material Fix
Ghoulish Perk Heals Radiation Damage Too
Companion Fall Damage Immunity
Bobbi's Terminal Fix (Batch File)
No Enemies or Locations on Compass
Faster Terminal Displays
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and a small tutorial
How to Change Map Icon Colors
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Made with the Fallout 4 Creation Kit