About this mod
Increases stealth durations so enemies will investigate longer before giving up.
- Permissions and credits
This mod increases the durations of several stealth-related gameplay settings to give sneaking more of a realistic feel. There is less chatter and enemies will investigate noises and especially attacks for a longer amount of time. No longer will enemies give up on trying to find who sniped their buddy within a few seconds. You can generally still go back to [Hidden] within a minute, but now enemies will pursue suspicious noises or the area they were attacked from for longer.
Demonstration
Shout out to Fallout 1 Game Over Sounds.
Changes
fCombatStealthPointAttackedMaxValue 65 ->75
fCombatStealthPointKilledMaxValue 50 ->100
fCombatStealthPointMax 100 ->150
fCombatStealthPointRegenAlertDelayTime10 ->20
fCombatStealhtPointRegenAttackedDelayTime20 ->40
fCombatStealthPointRegenDetectedEventDelayTime 12.5 ->25
fCombatStealthPointRegenLostDelayTime 1 ->15
fCombatStealthPointRegenMin 2 -> 1.25
fCombatDetectionDialogueLostAttackMinElapsedTime5 -> 30
fCombatDetectionDialogueMaxElapsedTime3 ->20
fCombatDetectionDialogueMinElapsedTime1 ->10
fCombatDetectionKnownTimeLimit10 ->30
fCombatDetectionLostTimeLimit10 ->40
fCombatDetectionSuspectedAttackTimeLimit15 ->30
fCombatDetectionSuspectedKnownTimeLimit5 ->20
fCombatSearchStartAttackLocationTimeLimit10 -> 30
fCombatSearchStartKnownLocationTimeLimit30 -> 60
fCombatSearchInvestigateTime2.5 ->8
*100% uninstallable*