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MASmarksman

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About this mod

Foods and drinks give AP instead of HP.
Standard AP Regen (Survival Mode) is way lower.
And more...

Requirements
Permissions and credits
"Action Point Overhaul", by MASmarksman
Developed in: May 2016
Game Modification for: "Fallout 4", by Bethesda Game Studios
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Chapters
A - Introduction
B - Mod Multipliers
C - AP Regeneration in more detail
D - Example with foods and drinks
E - Survival SleepEffects
F - Action Boy/Girl changes
G - NC Version



A) Introduction

I think that foods shouldn't give health, that's stupid...
So at first, I created a mod called "No Food Health bonus" that removed any health granted by consumables,
but I wanted something more. So, I created this, a mod that affects Action Points in general,
making for a more "realistic" Survival Experience.
This mod was created with a timescale of 6 in mind, so foods have been balanced accordingly.
With that timescale, foods (not drinks) last 2 in-game hours.

I spent MANY hours making this mod (I'm not a veteran), and especially TWEAKING the mod...
Currently the foods give a lot of AP over a lot of time, but the issue is that you can spam foods to stack the effects...
I don't know how to counter this. So if anyone can help me with that, that'd be great!

This overhaul does the following things:
- Foods and drinks now give AP instead of HP.
- Foods give more AP and over a longer duration.
- Drinks give more AP and over a shorter duration.
- Food and drink AP effects are disabled while sprinting,
otherwise this would allow for near infinite sprinting when you eat/drink a whole lot.
- Action Points regenerate at a slower rate (Survival Mode only),
this is achieved by affecting the SleepEffects (tiredness) of Survival Mode.
- Tiredness effects on AP Regen are worse (Survival Mode only).
- Action Boy/Girl Perk ranks improved accordingly.

All DLC are mandatory! DLC items are affected by this mod.
You need to play on Survival Mode to experience the entire mod!



B) Mod Multipliers

AP RegenFoods    Drinks
Power0.203x3x
Duration     --12x3x


C) AP Regeneration in more detail


Standard AP Regen (without consumption effect active)=    6 AP/s -- 360 AP/m -- 100%
Modded AP Regen (without consumption effect active)=    1.2 AP/s -- 72 AP/m -- 20%

Standard F/D Regen =    Power per Second    x     Duration    [100 seconds]
Modded Foods Regen =    (Power per S. x 3)    x    (Duration x 12)    [1200 seconds]
Modded Drinks Regen =    (Power per S. x 3)    x    (Duration x 1)    [100 seconds]


D) Example with foods and drinks

            With AP Regen (Rested, no Perks):        + Standard    + Modded
Purified Water
Standard Regen = 0.4 AP x 100 seconds [0.4 AP/s]            [6.4 AP/s]     -
Modded Regen = 1.2 AP x 100 seconds [1.2 AP/s]                -                 [2.4 AP/s]

Noodle Cup
Standard Regen = 0.4 AP x 100 seconds [0.4 AP/s]            [6.4 AP/s]      -
Modded Regen = 1.2 AP x 1200 seconds [1.2 AP/s]                -               [2.4 AP/s]

Radstag Steak
Standard Regen = 1.2 AP x 100 seconds [1.2 AP/s]            [7.2 AP/s]      -
Modded Regen = 3.6 AP x 1200 seconds [3.6 AP/s]                -               [4.8 AP/s]

Yao Guai Roast (gives the most AP regen)
Standard Regen = 2.1 AP x 100 seconds [2.1 AP/s]            [8.1 AP/s]      -
Modded Regen = 6.3 AP x 1200 seconds [6.3 AP/s]                -               [7.5 AP/s]


E) Survival SleepEffects

ActionPointRateMult:
            Standard  Modded {ActionPointOverhaul)    
Rested =                     -0%          -80%
Tired =                       -5%          -82%
Overtired =                 -15%         -86%
Weary =                     -30%         -91%
Exhausted =               -50%         -97%
Incapacitated =          -75%        -100%


F) Action Boy/Girl changes
This perk has been modified to make it more crucial for people who need their AP,
since this mod lowers the AP Regeneration Rate drastically, I had to improve this perk drastically as well.

Action Boy/Girl
                       Standard         x 6 AP/s                 Modded           x 1.2 AP/s
Rank 01           +25%               7.5 AP/s               +50%               1.6 AP/s
Rank 02           +50%               9 AP/s                  +100%             2.4 AP/s
Rank 03           +75%              12 AP/s                  +150%            3 AP/s


G) NC Version
Nuka-Cola, Nuka-Cherry, Nuka-Cola Quantum (and all Ice Cold versions) are restored to vanilla values (restore HP).
Refreshing beverage is restored to vanilla values (restore HP).
Far Harbor: VIM consumables are restored to vanilla values (restore HP).


Please feel free to leave me suggestions in the comments! I need some tweaking advice.