Fallout 4

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Dimedius

Uploaded by

dimedius

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About this mod

Took a concept drawing from my brother and decided to bring it to FO4.

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I had taken the mod down for a bit since I realized I mucked something up with the original minigun parts, namely the standard barrel.
It's now fixed, plus you can use the reflex site at the crafting bench (though the positioning hasn't changed so there's some parts of the  "bolts" that are invisible). Supposedly added to the leveled list, so no idea if that works or not. Can use console command or find at the RR HQ.
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This mod adds a sort of steam punk inspired Minigun

So this project was inspired by a concept drawing my brother put together.
This is also the 2nd model I've ever modeled and textured (on the path to teaching myself to model 3D).


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Add via console command: player.additem XX000FA0 1
or alternatively, find it at the RR HQ, toward the back room tunnel.


Special thanks to:
Dabjulmaros, Luciphear, Ace-Angel and flipdark95
on reddit for helping me out with figuring out the CK and the new texture stuffs.


****************** Known Issues ******************
I did not plan the model well in advanced, so the handle (rear with trigger) doesn't sit correctly in the hand.
At some point I may go back in to the model and do some adjustments to the front handle so they both sit correctly.

I don't know how to get custom sounds working in the creation kit yet, its using the default minigun and sounds too fast to fire.

Ammo drum reload animation is off as well, another failure in planning this model.

I need to adjust the collision mesh.

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