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Changelogs
Version 1.2
More descriptive configuration settings
Fixed Pip-Boy Close trigger
Removed broken Pip-Boy Open trigger
Removed broken Enemies Searching Condition
Version 1.1
Changed from BA2 to loose files
Version 1.0
Initial Version
Donations
No donations accepted
Jax's Incremental Save Manager is a basic mod that aids those of us who frequently forget to save, by doing it for us!
The Save Manager is fully configurable using a holotape (added automatically) and offers the ability to save:
Upon entering or exiting combat
Upon starting or stopping resting/sleeping
Upon opening or closing the pip boy
After a set amount of time
Upon loading a new cell
In addition, you can set basic conditions to allow/disallow saves:
During combat
When below a certain percentage of health
When sneaking
When a weapon is drawn
When enemies are searching for you
When you have already saved recently
The Save Manager is fully compatible with Survival mode and is a great way to bypass the save restrictions if they aren't to your liking.
Future plans:
Landmark saves (Incremental saves that are never deleted (awaiting F4SE ability to make named saves))
Save hotkey (Awaiting F4SE)
More conditions (Check for Rads, Hunger/Sleep/Thirst etc.)
More save events (Upon discovering a new location, upon leveling up, upon starting/finishing a quest)