Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

ShawnPhillips

Uploaded by

ShawnPhillips

Virus scan

Safe to use

Tags for this mod

About this mod

A small patch to make the Weapons Of Fate mod by Seb263 to work with all the new ammo types added by the New calibers Mod by BrowncoatGarrus.

Requirements
Permissions and credits
I am ending support for this mod in favor of my own Realistic Bullets mod.
User Teddyshots has a more up to date WOF/NC patch available here.






A small patch to make the Weapons Of Fate mod by Seb263 to work with all the new ammo types added by the New calibers Mod by BrowncoatGarrus.

What is Weapons of fate?


As stated in the Weapons of Fate page:
 "Weapons of Fate is a mod that makes bullets behave in a more interesting and realistic manner.
In Vanilla Fallout, the bullets fire in a perfectly straight trajectory and instantly arrive at their point of impact.
Now, each bullet has unique characteristics (weight, diameter, speed).
Once a shot is fired, these values are combined to determine the trajectory that the bullet will follow.
"

This patch chanes the projetiles used by the new ammo types in New Calibers to use the custom projectiles created by Seb263

Update 1.1 Adds support for new ammos added in New Calibers V3

Required Mods:

"New Calibers" -by BrowncoatGarrus.
"Weapons Of Fate" -by Seb263

Installation:


Simply drag and drop into your Fallout4/Data folder and add to Plugins.txt.
Or Install with your preferred Mod Manager.

Why did I make this?


I am a fan of the Battlefield series, which does factor muzzle velocities and gravitational bullet drop. so a mod that adds this detail into Fallout is just what I wanted to add an extra bit of realism and immersion. Also, the New Calibers mod is a must have for me as the base game has a disappointingly few number of ammo types available. Thus I need both of these mods to work with each other.