Fallout 4

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EngineersLogic

Uploaded by

deleted3486474

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About this mod

This mod separates "Paints" and "Materials" from one another to allow a material and a paint to be active at the same time. Paints are purely aesthetic and don't have stat bonuses however materials still do. This mod also adds numerous new paints, each paint has a highlight and a base colour. There are 13 different colours in to

Requirements
Permissions and credits
Translations
  • Russian




This mod separates "Paints" and "Materials" from one another to allow a material and a paint to be active at the same time. Paints are purely aesthetic and don't have stat bonuses however materials still do. This mod also adds numerous new paints, each paint has a highlight and a base colour. There are 13 different colours in total and there is a paint for every colour combination of the 13 for highlight and base.



- Separates paints and materials into individual mod slots for power armor
- Removes increased weight and value for vanilla paints
- Removes the colour change for "Winterized" material so it doesn't conflict with paints
- Adds 169 new paints to cater for any combination of the 13 different colours available: (Aqua, Black, Blue, Dark Blue, Green, Dark Green, Grey, Maroon, Orange, Purple, Red, White, Yellow) 
- Paints are available on all power armour classes except the raider power armour



- Automatron (For Automatron version only)
- Fallout 4 Version: 1.5.157 of greater
 


- None at this stage



Compatible (Always):
- Wasteland Workshop
- Far Harbor
- Contraptions Workshop

Compatible (Conditional):
- Automatron (when using either Automatron or Compatibility .esp)
- Most other power armour mods (when using the Compatibility .esp)



V1:
- Initial release

V2:
- Fixed the Automatron pieces, their mods now appear properly and use the new mod slot
- Added an optional vanilla version for those that don't have Automatron
- Added an optional compatibility .esp to allow the mod to be used alongside other power armour mods



Q: Can you add colours X or Y?
A: I have room for three new colours in the palette files however for the time being i will not be adding more

- Q Colour X is not to my liking, can you change it?
- A: The long and short of it is no, if i start tweaking the colours for each individual person ill never see the end of it so i have provided an optional file that contains the extracted palette files so you can edit them yourselves in GIMP, Photoshop or other



- Feel free to use this mod as a base for your own mods, providing credit where credit is due is all i ask 

Under no circumstances is this mod to be uploaded to sites other than the nexus



Bethesda for Fallout 4 and the Creation Kit