Fallout 4

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Surgical Scar

Uploaded by

Surgical Scar

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About this mod

Adding new functionality to everyone's favorite gas-powered spike launcher with the all-new Flechette Launcher, High-Pressure Receiver, Explosive Spike Launcher and Tripmine Launcher mods.

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E.R.R.M
Expanded Railway Rifle Mods

This is a simple little mod, which should be expanded upon as time passes, which adds a bunch of new mods to the Railway Rifle, allowing you to go from mid-range carbine to long-range sniper, point-blank powerhouse to oblique bomb launcher.


The Mods

Flechette Launcher


Launches a bundle of five Railway Spikes in a single blast. Powerful, inaccurate and often very messy, it's a brutal close-quarters weapon.

8 x Adhesive
12 x Aluminium
6 x Gears
8 x Oil
6 x Rubber
6 x Screws

Required Perk: Gun Nut (Rank 2)

High Pressure Receiver

Sacrificing a high rate of fire for excellent range and accuracy, this receiver enables the Railway Rifle to be used far more effectively from long range.

4 x Gears
6 x Oil
4 x Rubber
6 x Screws
8 x Steel

Required Perk: Gun Nut (Rank 2)

Explosive Spike Launcher

For when you just want to pulverize everything in sight, Explosive Spikes detonate after a brief delay when striking a solid surface, but deactivate if they hit an enemy, allowing for the explosives to be collected and re-used in more favorable conditions.

6 x Oil
4 x Rubber
6 x Screws
4 x Springs
8 x Steel

Required Perk: Demolition Expert (Rank 1)

Tripmine Launcher

All the fun of Explosive Spikes with an additional feature - these spikes only detonate when an enemy is close by, allowing for spikes to be fired into doorways to ambush your foes.

6 x Oil
4 x Rubber
6 x Screws
4 x Springs
8 x Steel

Required Perk: Demolition Expert (Rank 1)

Shielded Chamber

Because nothing says 'No, screw YOU!' quite like shooting someone in the face with a few pounds of radioactive steel.

8 x Lead
6 x Oil
6 x Screws
4 x Silver
4 x Springs

Required Perk: Science! (Rank 1)

The Ammo

Crafting the new ammunition types can be done under the Utility section of the Lab Workbench.

Rail Spike Flechette x1

1 x Adhesive
5 x Railway Spike

Required Perk: Gun Nut (Rank 2)

Explosive Rail Spike x5

2 x Adhesive
2 x Fertilizer
1 x Oil
5 x Railway Spike

Required Perk: Demolition Expert (Rank 1)

Irradiated Rail Spike x5

2 x Nuclear Material
5 x Railway Spike

Required Perk: Science! (Rank 1)

Feedback


For the love of God, if you like or dislike ANYTHING about this mod, let me know. I'm a relative newcomer to the Creation Kit and if there's anything in terms of balance or compatibility that's giving you trouble, let me know and I'll endeavor to sort it out.