Fallout 4
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Volbrand

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Volbrand

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About this mod

A new Super Duper Mart Location with more ghoul antics

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Been sick/hospitalized and just a big run of bad luck for the past few months. Finally getting back to modding and hoping I can fix the issues people were having with this mod. Thanks again for all your feedback!


This is my first mod ever. I don't expect it to be amazing, but I've tried to put together something that looks and plays decently.

The original inspiration for this came from the super duper mart location. Loved running through there and all the ambushes. Tried to emulate that and kept the super duper mart theme for now. I'm hoping to expand and add more locations with new themes as I get a hang of the CK. Please please PLEASE give me feedback! Tell me what stinks, what I should fix, how I can fine-tune some of the more difficult aspects or add in cool new ambushes/encounters/etc.  I would really appreciate it since I spent about a week on this and really had fun, I'd love to put together more mods that people enjoy.
 
The mart can be found north of county crossing, directly across from the National Guard Training Yard.

I'm trying to learn the Creation Kit still so I wouldn't mind helping people with their mods as well if they want help and I can hopefully learn as I go along.

Tradução de Chelsea Super Duper Mart v 1.7: https://www.nexusmods.com/fallout4/mods/41935

v1.3 I turned off the lighting in most of it and added windows since I finally figured out how to set the light to be based off the area outside. Added detail to the "store" area and changed up some of the ghouls. If there are any other suggestions please let me know.

v1.4 Redid NPCs (Still adding more), Redid NavMesh and removed RoomMarkers. Please tell me if you still find Missing/Disappearing NPCs! I think it was the Room Markers that caused the problem.

v1.5 Messed with some Enable Triggers, going to try to add more.

v1.6 Changed the outside area to the correct location for LOD, will be opening up more windows.