A simple OP weapons mod
Everything is in a container near vault 111
---Weapons---
Bear gun - fires an explosion of 25 teddybears
Roto-disk - a spinning propeller of doom
Cluster Grenade launcher - Spawns 5 grenades at your target.
Laser Artillery Designator - like the artillery smoke grenade, but as a gun.
Ice Launcer - Fires an exploding projectile of ice
Guided Rock Launcher - Launches a guided rock
Throwable Rock - Self explanatory
Force Grenade - Pushes objects around and knocks over npcs (does no damage)
Mobile Artillery - Fires modified minuteman artillery shots
Plasma Spammer - Basicaly Fires a constant wall of plasma
Alien shotgun - fires 100 shots in a small spread
Supercharged laser weapon - Slightly op laser gun
Supercharged institute weapon - Same as above, but blue
---Changelog---
v5
Added weapon Plasma Spammer
Added weapon Alien Shotgun
Added weapon type Supercharged Institute
Added weapon type Supercharged Laser
Added Ammo type Plasma Core
Added Ammo type Super Cell
Changed all weapon weights to either 1 or 0
Fixed some ammo weights being 0.08 instead of 0
v4
Added weapon Throwable rock
Added weapon Force Grenade
Added weapon Mobile artillery
Added more ammo types
Fixed a bug with the cluster grenade launcher spawning grenades at the players feet
Fixed Bear gun explosion volume
Fixed various other minor bugs
Changed the bear gun explosion sound to be more appropriate
Changed Cluster grenade launcher projectile type to beam
Changed the physics of various projectiles
---bethesda.net link---
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/836052
Everything is in a container near vault 111
---Weapons---
Bear gun - fires an explosion of 25 teddybears
Roto-disk - a spinning propeller of doom
Cluster Grenade launcher - Spawns 5 grenades at your target.
Laser Artillery Designator - like the artillery smoke grenade, but as a gun.
Ice Launcer - Fires an exploding projectile of ice
Guided Rock Launcher - Launches a guided rock
Throwable Rock - Self explanatory
Force Grenade - Pushes objects around and knocks over npcs (does no damage)
Mobile Artillery - Fires modified minuteman artillery shots
Plasma Spammer - Basicaly Fires a constant wall of plasma
Alien shotgun - fires 100 shots in a small spread
Supercharged laser weapon - Slightly op laser gun
Supercharged institute weapon - Same as above, but blue
---Changelog---
v5
Added weapon Plasma Spammer
Added weapon Alien Shotgun
Added weapon type Supercharged Institute
Added weapon type Supercharged Laser
Added Ammo type Plasma Core
Added Ammo type Super Cell
Changed all weapon weights to either 1 or 0
Fixed some ammo weights being 0.08 instead of 0
v4
Added weapon Throwable rock
Added weapon Force Grenade
Added weapon Mobile artillery
Added more ammo types
Fixed a bug with the cluster grenade launcher spawning grenades at the players feet
Fixed Bear gun explosion volume
Fixed various other minor bugs
Changed the bear gun explosion sound to be more appropriate
Changed Cluster grenade launcher projectile type to beam
Changed the physics of various projectiles
---bethesda.net link---
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/836052