FALLOUT 4
Modular Simonov PTRS-41 Anti-Tank Rifle by MJP2008
Fallout 4 » Weapons
Added: 16/04/2016 - 03:10AM
Updated: 13/01/2017 - 07:09PM

8,153 Endorsements

1.42 Latest version

113,077 Unique D/Ls

286,765 Total D/Ls

641,147 Total Views

Uploaded by kazumamqj

Description

Last updated at 19:09, 13 Jan 2017 Uploaded at 3:10, 16 Apr 2016


Thank you for your supporting
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XB1 Version Available Here

PS4 Version Available Here


New v1.1 Video






A few Video Reviews of the PTRS-41. Thank you so much!





















Simonov PTRS-41 Anti-Tank Rifle
https://en.wikipedia.org/wiki/PTRS-41

14.5×114mm Round
https://en.wikipedia.org/wiki/14.5%C3%97114mm

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Add the two types anti-tank rifle

Type76 "Chinese Anti-Power Armor Rifle"

Ammo type .50cal and 14.5mm
Base damage - 70
Default weight Build - 24.7
max weight Build - 75.2


PTRS-41
Ammo type 14.5mm only
Base damage - 100
Default weight Build - 33.7
max weight Build - 88.3


QBU-76-20 ''Black Shark''
Ammo type 20x104mm and 20x110mm
Base damage - 120
Default weight Build - 36
max weight Build - 100.2



New melee weapon Old School Can Opener


Add a new ammunition 14.5mm Round
Add a new ammunition 20x102mm Vulcan 
Add a new ammunition 20x110mm Hispano


There are 170 Weapon Modifications 

It uses .50 Ammo with options to change caliber to 14.5mm in many different variants
(Armor Piercing, Explosive, Incendiary, Plasma, Pulse, Depleted uranium).

12 Receivers
16 Barrels
5 Magazines
8 Stocks
7 Muzzles
11 Accessories
12 Scopes
22 Ammo Types

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Getting the Weapon


The weapon and 14.5mm ammo is integrated into the Leveled Lists and will spawn on Gunner or Raider boss and at Weapon Vendors.
If you have other weapons that add Leveled Lists this may conflict so make sure you create a Merged Patch with FO4Edit.

New  weapon and ammo can be created in the cooking or chemistry station PTRS41 tab.

Glowing one "First Mate"  will have.
The First Mate can be found in the submarine Yangtze.



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 Patch

Standalone Weapons - AWKCR-Compatibility Collection by Valwereth
http://www.nexusmods.com/fallout4/mods/9738/?
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Better Mod Descriptions by Takaru Minari
http://www.nexusmods.com/fallout4/mods/4760/?




bethesda.net
Xbox one
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/1008143

PC
https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/989846



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Known Issues
If you change the receiver collar, it shifts the display to the right of the weapon preview screen.
Although there is no problem except that the display is shifted
If you want to avoid this, please do not change the color of the receiver.

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Permissions

Feel free to make re-texture, sound replacement or compatibility patch for this mod. 

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Patch History

1.132
Magazine + 1
Standard barrel + 1
Short barrel + 6
Stub barrel + 6
Flip up sight + 1
PK-AS Sight + 2
Turret + 2
Add to level list of b.o.s.

1.12
Increase the weight
-Light Frame Receiver
-W.W.II Style Barrel with Carry Handle

1.11
It was to reduce the weight.

1.1
Add  more than 50 moddifications !

1.03
1.By reducing the collision radius of the projectile of exploding ammunition, it has been optimized for sniping.
2.Remove the ptrs41 and Type76 from the first mate.

1.02 - Remove 20mm ammo from cooking and chemistry station.

1.01 - .50FMJ ammunition effect bug fix

1.00 - Initial Release
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Translation file
Japanese:
日本語版の配布・概要
fallout4.blog.jp
http://fallout4.blog.jp/archives/58448709.html#more
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Credits
Mesh , texture 
mjp2008

My blog (Japanese language)
http://robco-saitama.corpblog.jp/
(作者のmod制作ブログ)

video
video