About this mod
Starlight Drive-In usually is big enough to build whatever you want, but a lot of people are annoyed by those junk fences between the long road and the build-zone, as well as that fence at the corner to the other road, since very often, those Trader-Brahmin get stuck at exactly that corner.
Now, this is history and there are two versi
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Now, this is history - you can extend the border to the south-west to remove all those junk fences and some trees, that lamppost, that made it impossible to max out and build in a 90 degree to the smal road.
Myself, I was always annoyed by that corner at the small road, leading up to the Drumlin Diner, since it made it impossible to build a clean and seamless wall, not to mention that you had to do some overlapping and that especiall Trashcan Carlas Brahmin, which seems to be the stupidest of them all, always got stuck at that corner.
Those trees, the trash and the corner of that junk fence no can be scrapped - one picture is showing my actual border, the other one (with the red lines) is showing how far you could go, if you want to.
Besides that, everything is the same.
UPDATE:
As promised, I have uploaded a second version, making use of the whole but unused vanilla zone !
This gives a little bit more space along the long road and to the hillside, but a lot more in front, at the huge ad and where the bus is.
I kept the other road outside since Traders and Provisioners are using that one a lot.
On the additional pictures, you can see how much more space it gives, while the blue and orange lines are indicating the new borders, while the green lines are showing the vanilla borders.
Attention: It seems like that Bugthesda has made some undocumented changes to some of the settlements with update 1.6.x, so that the changes, I am providing with this mod, might not be active or resulting in smaller zones.
The changes are, that they turned the settlement into a cell of it's own AND relocated the center, being able to cope better with the events surrounding this settlement - the downside is, that it will take a lot of time to fix this and that I actually don't have enough time.
Like he was stating in the bugs section: open the console and type in "resetquest patch_1_6" , without the quotes, and you should be able to use the whole area again - I have tested it with Jamaica Plains and my expansion was back in full effect !
In case that this won't work, cause the console is showing that the "reset" command is not recognized by the game, instead just use "quest patch_1_6", or "patch_1_6" without the quotes.