Fallout 4

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Last updated

Original upload

Created by

Xylozi

Uploaded by

Xylozi

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Safe to use

About this mod

Paths of Life allows you to select a different starting location upon leaving Vault 111.

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Changelogs
Paths of Life
Description:

This mod aims to provide the player choice in their starting location and to facilitate roleplaying.
Features:

  • Seventeen starting locations
  • Additional equipment depending on start
Locations:

  • Diamond City
  • Goodneighbor
  • Quincy Ruins
  • The Slog
  • Bunker Hill
  • Cambridge Police Station
  • Concord
  • Old North Church
  • Hubris Comics
  • HalluciGen
  • Crater House
  • Spectacle Island
  • Combat Zone
  • Ruins of CIT
  • Vault 111
  • Virgil's Laboratory
  • Anywhere
Fresh Installation:

  • Extract the files from the Paths of Life main file archive to your Fallout 4 Data directory
  • Go to plugins.txt and add the PathsOfLife.esp to it. Unset the file's read-only status to do so, and reset it after you have added the file.
  • Run the Game

Update Procedure:

  • Delete the vaultExitElevatorScript.pex from your Scripts folder.
  • Extract the files from the Paths of Life main file archive to your Fallout 4 directory.

Uninstallation:

  • Delete the vaultExitElevatorScript.pex from your Scripts folder
  • Delete the PathsOfLife.esp
Known Bugs/Issues/Limitations:

  • None currently
Tools Used:

  • FO4Edit
  • Champollion
  • Caprica Papyrus Complier