Fallout 4

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Created by

Geonemesis

Uploaded by

Geonemesis12

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Safe to use

About this mod

Its my very first mod, its a rethink of the Maxon's Coat, Grey knit cap, and Black-Rimmed Glasses, made for a group of people.

Permissions and credits



An armor and clothing re -thinked, -colored, mod assembled by Geonemesis.
Free for use, modify, but ask the author(s) first.
This mod was inspired by the Cohhiliton forums.

If you want to know more about the Cohhilition, check out the link to the page:

 http://cohhilition.com/ 









A mod born from curiosity. If you wish to be immersed by the Cohhilition of Steel vibes, then this mod is for you. It is mainly a recoloring and some changes to Maxon'sBattlecoat,(made it red, and alsochanged the BOS logo in his shoulder too, the hands were changed to Kellog's gloves, fits the stile of it more) and also a recoloring of the Grey Knit Cap (inspired by CohhCarnage's Beanie,made it black, and drawed the red and white stripes on it), but the mod also have a pair of Glasses,which fits more the style of the outfit.

Every item is craftable next to a Chemistry Station, and ifyou have the materials for it its under Utility tab. I've madethem fitting for the items, roughly you can get them the same time spent for collecting the materials for it and to get the original items in game. Also its better this way because you are still able to dress up every settlers / companions you wish to wear them.

The mod page contains the Main file, which have the Cap the Coat and the Glasses in it, I've made it into one .esp file to make it easier to handle for those who have many mods installed next to it, all files inside the mods are separated from the original, so you can more easely handle it. There are also the Optional files, which are separated intothe items itselves.
 
The Battlecoat have twovariants, the Original, which is the main version of it, and the Without Uniform, which is a modified version that makes it able to have a different clothing underneath. It will not look correctly because it wasn't intended for this use, outfits will not work, works like armor pieces on the chest and arms.

The crafting recipes arethe following:

Battlecoat: 20 Adhessive 15 Ballistic Fiber 15 Leather 10 Fiber Optics 5 Folder

Beanie: 1 Adhessive 2 Asbestos 2 Cloth 1 Rubber

Glasses: 1 Adhessive 1 Aluminum 2 Glass


The Statistics on them are the same as the Vanilla variants, and the Coat can be
modified by the Railroad just as in the Vanilla.
 


How to Install it:


-1. First you need tomake sure that your game can load mods and also notices them.

·        First open the Fallout4.ini file.
·        Find the section marked [Archive]
·        Find the line "sResourceDataDirsFinal=STRINGS\"
·        Change it to"sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\,MESHES\, PROGRAMS\,MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\,SHADERSFX\"
·        Save and close the Fallout4.ini file.
·        Go open the c:\Users\User\AppData\Local\Fallout4\Plugins.ini
·        Write after the Fallout4.esm the names of the .esp files  containing the .esp at the end.
·        save and close the Plugins.ini file.

-2. Copy contents from the download into Fallout 4's Data folder.

-3. Play the game,and have fun with the mod!



Changelog:

Version v.5 New Glasses! Fixed everything,managed everything... for now...
Version v.4 Better Beanie line, fixed the Coatmesh screw up, which idk how happened. Removed older files.
Version v.3 Forgot a mesh file out of thefolder, no longer invisible in the game world as an item.
Version v.2 Made the No BOS outfit version,changes to the beanie, made older files avaiable, broke it down to beanie and
Battlecoat.

Credits:

FO4Edit
FOMOD
NifSkope
Material Editor
B.A.E.

Cohhiliton forums, for testing and feedback