Beer heals 20 point, has less chance of addiction, and removes 10 rads
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Version 1.2
Re-instates the Cap you receive from drinking a beer
Removes 1 rad per second for 10 seconds
I've always felt that beer in Fallout 4 wasn't worth the trouble of carrying around. It's too heavy for the meager benefits it provides and too valueless to try to sell. In most pre-industrial cultures it would be safer to drink than water. To make it worth carrying I've added 20 points of healing, reduced the addiction chance, and made it quench thirst in Survival. I've also changed the name of the FO4 beers to Beer, xxxx so that they all sort together in the inventory.
This mod contains the fixes from the unofficial patch.
Version 1.2 removes 10 rads.
I am no longer playing Fallout 4. All my mods are free to use as resources by the modding community. Credit would be nice but is not required.