Fallout 4
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Darknessoul99

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Darknessoul99

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About this mod

Fixed an issue where Med-X wasn't getting resistance for energy weapons.

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In Fallout 3 and Fallout new vegas - Med-X gaved a 25% damage resistance to both ballistic and energy weapons. In fallout 4 it gives damage resistance to only ballistic weapons for some reason. Not sure if that was intended by Bethesda but here is a fix for it. =)

Update 1.2 - I added 250% Poison Resistance to Med-x (it was in the vanilla game but i either removed it by accident or it was added in a update by bethesda). I've also increased the Damage and Energy Resistance to 50+ for med-x in the optional file "patch galore" to balance out the loss of damage resistance to psycho from my other mod "Psycho Patch".

Also, feel free to check out my other mods
Stealth Boy Patch
Psycho Patch
Jet back from the past
Croup Manor lights fix

By request - A optional file is available to download in the optional tab containing a esp merged with 4 of my mods.