Fallout 4
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Wenderer

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Wenderer

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About this mod

This is fix for freezing script. Without it enemy that was killed with cryolator or any other cryo weapon respawns in dead-like state. They just lay on ground or stand still, not attacking, not moving.

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This is fix for freezing script. Without it enemy that was killed with cryolator or any other cryo weapon respawns in dead-like state. They just lay on ground or stand still, not attacking, not moving.
Read more about this bug here:
https://steamcommunity.com/app/377160/discussions/0/494631967653914388/
https://steamcommunity.com/app/377160/discussions/0/492379439669746102/
http://www.gamesas.com/enemies-playing-dead-upon-respawn-t395062.html
There if two versions:
- Regular version. Closest to vanilla behavior script.
- Optional version. Removes forced limb explosion when enemy dies. Also if you evere like me experienced CTD when using cryolator this version will fix it.
Note that it's not retroactive fix, it means that enemies already affected by this big will stay bugged. There is nothing i can do, i tried. But new killed enemies will respawn without issues.

It's a standalone part of my Damage Type Variation 1.9 mod. Use one of this mods.

Note: this mod requires you have made archive invalidation procedure

For this:
1) Navigate to your Fallout 4 Folder at the following location "Documents\My Games\Fallout4"
2) Within this folder, you'll find a number of .ini files.
3) Open (or create, if missing) Fallout4Custom.ini with your favorite text editor (we use Notepad++).
4) Add the following lines to your Fallout4Custom.ini

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

5) Save and close Fallout4Custom.ini


Credits:
Caprica Papyrus Compiler and Champollion PEX to Papyrus Decompiler by Orvid
Gratitude to U1849KA for participating in testings.

[My other mods]