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This is going to be a bit TL ; DR, but please bear with me.
Before I stopped playing Fallout 4 for a bit, I was working on a mod of sorts that allowed moving each part of the face (which are actually bones in a small, specialized head skeleton) independently, adding many new sculpting options to the list to enable fine-tuning the face shape.
It also increased the range of movement/rotation/scaling of each bone far beyond what was possible with the vanilla sculptor.
All this, while leaving pre-existing faces completely alone.
E.g. if you didn't like the overall shape of the face in the vanilla game, you're pretty much SOL outside of slightly changing the jawline and cheekbone/cheek shape. Not the case with what I was working on, you could go all-in and have big ol' rori-plump cheeks, a forehead a half-inch tall and an anime chin if you wanted, just to think of a more extreme example.
What I need to know is
1: did someone else make a mod that does this while I was "gone" (so I don't end up wasting time finishing something similar), and
2: is there any demand for much-increased physical face customization?
Detailed comments would be nice, but endorsements would work just as well if all you want to say is "yes, do it".
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2. HELL YES I want this to be a thing. I've been longing for a more comprehensive face editor. Anything that isn't vanilla at this point.
Fortunately, at least as far as manipulating the face bones goes, the Looksmenu is *much* better equipped then the Racemenu in Skyrim ever was.
I won't claim that it'll blow your mind when I'm done, but it will certainly be better off than vanilla.