Unfortunately interchangeble mods are not possible (too many bugs) so now these two rifles just share resource files :) Still a lot of work in CK, so update will be not sooner than next week
The FAMAS by ajhakara has a three-round burst option, but it's a *little* buggy. Like two rounds, half-second delay, then the final round. Sometimes all three come out just fine. it's the only weapon mod I'm familiar with that has burst-fire.
Does that mean this will release standalone or is it still going to be bundled? I want this service rifle so bad could care for the assault carbine even in new vegas. If not oh well I guess, just don't have much room on consoles.
Also just out of curiousity, is it possible for someone else to make a 12.7mm compatibility patch from your other 12.7mm pistol mod once this releases? Seeing as you don't want to do it
Well i think I can speak for all of us on xbox and say thank you for thinking of file size and the plug in cap. Guess I won't be able to avoid that carbine since I need this rifle :p is a 12.7mm conversion using your assets even possible?
12.7mm patch even don't need my assets, it can be done in 1 hour in CK cit easily, but 12,7 is a rare ammo (to me), also besides .50 Beowulf there was .308 chambered AR15, so i decided to use vanilla round. However, if anyone will make 12.7mm merge patch, i don't mind about it
Would the round be interchangeable with the 12.7mm pistol ammo without using your assets though? But yeah i don't disagree with the rounds you chose to use, they make sense and they .308 is still a sizable round lol. I know I won't be the only one looking for a 12.7mm patch though. Amazing work as always and thank you for taking the time to answer questions.
Would you be against someone splitting this rifle from the carbine once it's released into a seperate download if proper credits are given? That might pushing it, not that I would be the one doing it. Just curious if that's crossing the line
Yeah, please add a bayonet lug like VaultBoy said and please, please, please, make the pistol grip out of the same material as the rest of the stock. It looks wonderful so far though, I will dl at soon as you put it up.
you may have tried this already, but would it be possible to add the M16A1 receiver(s) to the rifle, while forcing a displayed name change, and changing the stats?
in my experience, this kinda stuff was 50% knowledge, and 50% persistent madness. i don't miss it.
It would be really great if you gave the weapon a custom bayonet that would fit the gun better. It always annoyed me that Bethesda didn't make it so the bayonet doesn't require a bayonet lug.
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http://www.nexusmods.com/fallout4/mods/24069/?
in my experience, this kinda stuff was 50% knowledge, and 50% persistent madness. i don't miss it.