Fallout 3
  • Interview with TheCompiler, November's 5th FotM winner (Skyrim Total Enhancement Project)

    In celebration of Skyrim's release, we will be interviewing all five File of the Month winners for November. A new interview will be posted over the next five days, starting with the 5th-place winner and ending with the highest vote earner. TheCompiler's Skyrim Total Enhancement Project (STEP) is the 5th File of the Month for November, earning 182 votes. TheCompiler has responded to our interview questions and you can read his responses below. What was your inspiration for STEP? I got t...

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  • Skyrim update 1.3.10 released

    A small update for Skyrim was released today on Steam, which adds support for LAA. Notes: Support for 4-Gigabyte Tuning (Large Address Aware). Fixed issue with accented characters not displaying properly at the end of a line. So, it seems a 3rd party software for running Skyrim with support for LAA is no longer needed, hopefully....

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  • Interview with Jeoshua, November's FOTM Winner

    It’s that time again, and this month Jeoshua has won Fallout 3 Nexus’ File of the Month contest with his mod Fallout Remastered. I conducted an interview Jeoshua about his mod, which you can read below. Be sure to vote for this month’s FOTM so you can see your favorite modder featured here on the front page. Q:Tell us a little about yourself. Where you are from, what are some of your other hobbies outside of games? A:I go to school for Simulation and Game Design at Wake Technical Co...

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  • Interview with Pelinor, November File of the Month winner (The Weapon Mod Menu)

    Peilnor's The Weapon Mod Menu won November's File of the Month with 143 votes. Continuing with the monthly feature, Pelinor has responded to our interview questions. You can read his responses below. What was your inspiration for creating The Weapon Mod Menu? It was all schlangster's idea. (I swear, officer!) He came to me a few months ago and asked if I wanted to work on a new project. He had made a new plugin, now integrated into NVSE, to give us access to the weapon mod information b...

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  • Editorial: Video Blog on recent community events and CK information

    _g0unc4ndCY I've been meaning to write an editorial or blog about the recent events in the Nexus community since Skyrim's launch and also to cover a few points regarding Bethesda's recent announcement on their plans for the Creation Kit and their Steam Workshop integration. However, I'm in the process of moving house right now and have come across the webcam I lost when I moved in 2 years previously, so I thought I'd put two-and-two together and try my hand at doing a video blog. It's comp...

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  • Skyrim update 1.3 released

    Update 1.3 for Skyrim is now available on Steam and is being submitted to Sony and Microsoft! Update 1.3 Notes: General stability improvements Optimize performance for Core 2 Duo CPUs (PC) Fixed Radiant Story incorrectly filling certain roles Fixed magic resistances not calculating properly Fixed issue with placing books on bookshelves inside player purchased homes Fixed dragon animation issues with saving and loading Fixed Y-look input to scale correctly with framerate Bethesda...

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  • PHP Developer position open at the Nexus

    With the release of Skyrim Nexus and the success of the modding scene to date the Nexus server infrastructure has been stretched to its very limits, and so have I. Working 18 hour days for the first couple of weeks (along with Axel) I began to question the work load I put in to running the Nexus and the obvious options were to tone down the scope of the sites or to bring on some more professional help to alleviate some of the stress placed on myself and the servers. I have enjoyed immensely w...

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  • Bethesda announce approximate Creation Kit release date and Steamworks integration

    Bethesda have announced today that the Creation Kit is due to be released "in January": Creation Kit — Beginning in January, PC players will be able to download the same development tools we used at Bethesda Game Studios to create Skyrim. In tandem with the Creation Kit’s release, we will roll out a new Wiki and videos to help you get started. It also features something we think you’re going to love… They've also explained, perhaps to justify the delay on releasing the CK, their ...

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  • Fixes for patch 1.2 problems coming in incremental update next week

    In the announcement about the Creation Kit, Bethesda also shared some information about the broken 1.2 patch. An "incremental update" will be coming next week for PC (end of that week for consoles) that fixes issues such as the non-function elemental resistances (already fixed by SKSE) and backwards-flying dragons. No word on what else, if anything, will be fixed. Bethesda also mentioned that their current focus is on "code" fixes, with "data" fixes (such as to quests) waiting until January a...

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  • No Creation Kit Today and new NMM version

    As you're probably aware version 1.2 of Skyrim is due out at some point today. Some of you might have been expecting or hoping that the Creation Kit, the SDK software that will enable the more complex mods to be created, would also be released today along with this patch. Sadly that's not the case, as community manager Gstaff comments on the Official Bethesda Blog. We're all just going to have to be a little more patient to get our hands on the modding tools. So continue to play Skyrim and le...

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  • Skyrim patch 1.2 coming to PC Wednesday (November 30th)

    Bethesda has announced that Skyrim's second patch (1.2) will be coming to the PC (and 360) this Wednesday, November 30th. The update is already available for the PS3. The patch notes (see below) include a few PC-specific fixes including improvements "relating to remapping buttons and controls" plus a few general fixes. Update: Bethesda has tweeted that the PC patch will be available "tomorrow afternoon." Update 2: The patch is now available through Steam. Update 3: Ianpatt seems to hav...

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  • Scheduled down-time 29th of November 2011

    Just to let you know there is going to be some down-time early tomorrow morning around 8am GMT (which is 3am EST) as all the blades we currently used are moved and reconfigured in the data center. The hope is that this down-time will not last more than 30 minutes, but bearing in mind sods law, I'd gamble on it being closer to an hour. You'll probably have connection issues and/or MySQL errors during this time. Fingers crossed all goes to plan!...

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  • 1,000 mods

    So we're just about 2 weeks in to Skyrim's global launch and Skyrim Nexus has reached over 1,000 mods available for download, which is pretty damn impressive without an available SDK! And for you nit-pickers out there, I deliberately waited until we surpassed the threshold of uploaded save games, so that's 1,000 actual mods and game files, not including save games. I just wanted to post up a little something about what I, and the sites, have been through these past two weeks. Not least becaus...

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  • Vanilla Skyrim contains large parts of Tamriel

    Screenshots courtesy of PPSH-41 This Tumblr post has been tumbling its way around the web recently, and concerns one intrepid explorer's forays beyond the borders of Skyrim's lands with the use of the game's trusty "noclip" mode. What is interesting about Skyrim is that, rather than a few square miles of LOD surrounded by infinite water, as has been the case in previous games, Bethesda seem to have included the landmass files for the province of Morrowind, Cyrodiil and even more. The ...

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  • Skyrim update potentially coming week after Thanksgiving (11/24)

    Pete Hines announced on Twitter (and Nick Breckon announced on the official forums) that the next Skyrim update/patch is on the way. The update has been submitted to Sony and Microsoft for certification and "PC coming too." The current estimate is that the patch will be available the week after Thanksgiving (November 24th), meaning somewhere around the end of November or start of December. No details yet on what, specifically, the patch will address or fix....

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  • Nexus Mod Manager new version, introductory video and a note on site blips

    Another apology to make first guys. We hit a bit of a rough patch for an hour or so this evening with the Skyrim server. Every day we're hitting new traffic highs (525,000 unique visitors and 4 million page views today!) which means we're having to constantly adapt to the demands placed on the servers, continually optimising queries and config files and goodness knows what else. Thankfully we found the cause of today's issue relatively quickly and the server has been running sweet and sound sinc...

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  • Nexus Mod Manager - 0.12.3 released

    We have just released the latest update to the Nexus Mod Manager, 0.12.3. This is a bug fix patch that should help to resolve some of the problems that users have been experiencing so far. If you load NMM (and can get to the mod management screen) then NMM will automatically tell you there's a new version and offer to download it for you. Simply follow the setup process and NMM will be updated. If you haven't been able to access NMM up until now, or you haven't got it at all, head on over to ...

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  • Nexus Mod Manager enters open beta - download now!

    It is with great excitement that I am happy to announce that the Nexus Mod Manager (NMM) has entered open beta and is now available for public download. NMM is the product of 11 months of work creating a simple yet feature rich tool that everyone can use to download, install and manage their modifications for the games the Nexus sites support. It is the successor to OBMM and FOMM so if you're a user of either then you'll want to move over to NMM to gain continued support and features. We curr...

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  • And we're back...

    I would like to apologise for the down-time experienced today between 5pm and 8.30pm GMT. Our software and hardware have been battered by the massive influx of traffic for Skyrim and to make matters worse, today, we've been under a continued DoS attack which was the last straw for our hardware. We've moved ourselves over on to a new routed setup but our US carrier is currently experiencing difficulties working with it, so right now all traffic is going through our UK provider. Good if you're ...

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  • ENB Series updated for Skyrim

    Boris Voronstov, the developer of the ENB Series; which adds graphical enhancements to several games, has been updated with some support for Skyrim. Currently it looks like he has added some SSAO effects, and offers some advice on memory management changes through the INI files to help smooth out gameplay. Head on over to the ENBDev website to check it out. Update: Thanks to tapioks for pointing out that the SSAO and other effects are not in the current version available for download. The...

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