Moving this to the top of the description for the people who are having trouble reading the entire thing:
Feel free to use the scripts/objects of this mod in other mods as long as credit is given where due.
YES, THIS MEANS /YOU/ CAN USE THIS IN YOUR MOD/PACK/COLLECTION/WHATEVER, JUST BE SURE TO CREDIT UMMTHINGY AND MYSELF AS APPROPRIATE. NO, YOU DON'T NEED TO EMAIL OR PM ME TO ASK
------------------------
WARHAMMER 40K CHAINSWORD
------------------------
a mod for Fallout 3
Version: 1.1
Date: 11th February 2009
Author: Amstrad
This mod contains a new chainsword weapon originally modeled by UmmThingy.
The original pack containing this model can be found here:
http://www.fallout3nexus.com/downloads/file.php?id=3845
Additional models and permission to alter and use these models can be found here:
http://www.fallout3nexus.com/downloads/file.php?id=3051
http://www.fallout3nexus.com/downloads/file.php?id=3304
UVunwrap, additional texture work and inserting the weapon in game completed by myself.
This weapon does not alter or replace any of the weapons already in place.
I currently have no plans of actually placing this item into leveled lists or with a vendor.
I may look into this once a more complete collection of 40k weapons has been put in game.
-------
CHANGELOG
-------
-v1.0 :: Weapon in-game and working
-v1.1 :: Corrected an error in the textures, weapons should now be much better looking.
-------
INSTALLATION
-------
-Unpack everything to your Fallout3\Data\ directory.
-When starting the game press "Data"
-Checkmark "Warhammer40kWeapons-Chainsword.esp"
-Select ok, than click "play"
To get those items open up the console (~) and type:
player.additem ITEMCODE 1
Hit enter. You will find the codes for my items below.
The Number after the ITEMCODE stands for its quantity.
---------
UNINSTALL
---------
Delete the files/folders associated with this mod.
-----
ITEMS
-----
00a40001 Chainsword (uses slightly modified Ripper textures)
00a40002 Officer's Chainsword (Recolor and re-detail of base textures)
-------
Credits
-------
Feel free to use the scripts/objects of this mod in other mods as long as credit is given where due.
Thanks to:
Bethesda for Fallout 3 and the G.E.C.K.
Timeslip for creating the FOMM - Fallout Mod Manager
UmmThingy for his Warhammer 40K Imperial Weapons Packs
Games Workshop for the Warhammer 40K universe!
Feel free to use the scripts/objects of this mod in other mods as long as credit is given where due.
YES, THIS MEANS /YOU/ CAN USE THIS IN YOUR MOD/PACK/COLLECTION/WHATEVER, JUST BE SURE TO CREDIT UMMTHINGY AND MYSELF AS APPROPRIATE. NO, YOU DON'T NEED TO EMAIL OR PM ME TO ASK
------------------------
WARHAMMER 40K CHAINSWORD
------------------------
a mod for Fallout 3
Version: 1.1
Date: 11th February 2009
Author: Amstrad
This mod contains a new chainsword weapon originally modeled by UmmThingy.
The original pack containing this model can be found here:
http://www.fallout3nexus.com/downloads/file.php?id=3845
Additional models and permission to alter and use these models can be found here:
http://www.fallout3nexus.com/downloads/file.php?id=3051
http://www.fallout3nexus.com/downloads/file.php?id=3304
UVunwrap, additional texture work and inserting the weapon in game completed by myself.
This weapon does not alter or replace any of the weapons already in place.
I currently have no plans of actually placing this item into leveled lists or with a vendor.
I may look into this once a more complete collection of 40k weapons has been put in game.
-------
CHANGELOG
-------
-v1.0 :: Weapon in-game and working
-v1.1 :: Corrected an error in the textures, weapons should now be much better looking.
-------
INSTALLATION
-------
-Unpack everything to your Fallout3\Data\ directory.
-When starting the game press "Data"
-Checkmark "Warhammer40kWeapons-Chainsword.esp"
-Select ok, than click "play"
To get those items open up the console (~) and type:
player.additem ITEMCODE 1
Hit enter. You will find the codes for my items below.
The Number after the ITEMCODE stands for its quantity.
---------
UNINSTALL
---------
Delete the files/folders associated with this mod.
-----
ITEMS
-----
00a40001 Chainsword (uses slightly modified Ripper textures)
00a40002 Officer's Chainsword (Recolor and re-detail of base textures)
-------
Credits
-------
Feel free to use the scripts/objects of this mod in other mods as long as credit is given where due.
Thanks to:
Bethesda for Fallout 3 and the G.E.C.K.
Timeslip for creating the FOMM - Fallout Mod Manager
UmmThingy for his Warhammer 40K Imperial Weapons Packs
Games Workshop for the Warhammer 40K universe!