Fallout 3

About this mod

A whole new faction under your command that will embark you on a new story arc that takes place after the mothership zeta DLC. Contains new missions, areas, weapons, NPC, etc...

Requirements
Permissions and credits
=====================Important warnings go here=================================
THE TSC VEGAS OVERHAUL HAS BEEN RE-LAUNCHED!
CLICK HERE TO GO TO THE SITE



---------------


Here's the external contact e-mail:

[email protected]

This mail is for "top priority" matters: it is not thought for bug reports, suggestions or other elements that can be sent through the usual paths (comments/nexus PM messages, etc... ) So use it with caution. If it gets flooded iti will become useless!

And remember, some things take a long time, so me being silent generally means I'm working hard on the mod!


Don't forget there's also the New Vegas Expansion of Mothership Zeta Crew!

http://www.newvegasnexus.com/downloads/file.php?id=42819

:)
======================================================

MOTHERSHIP ZETA CREW: THE TERRAN STARSHIP COMMAND

(REQUIRES ALL OFFICIAL FO3 DLC)

(Mothership Zeta Spoilers ahead)

OFFICIAL TRAILER

http://www.youtube.com/watch?v=vLk2vrojZV4

(No, the song used in the trailer does NOT appear on the mod.)

So, you've finished playing Mothership Zeta and have conquered your own starship. You are the commander, but your crew consists on a know-it-all brat and an agoraphobic field medic. Not exactly the mightiest army ever, is it? Well, we are going to change that.

Mothership Zeta Crew adds a new faction under your command. It will develop a whole history arc involving the recruitment and commandment of a force comparable with the enclave or the Brotherhood of Steel itself. Can't say much more without spoiling the story! Once the mod is active and you've finished the Zeta addon, a button will appear in the command bridge, on the console at the right of your command chair. Press it and let the story begin!

Here is a list of features:

*New areas on the ship and outside

*Hordes of new NPC

*New unique missions (5 for now)

*Enclave commander-esque features

*New Armor

*New Weapons

*Special features

*An epic story arc

*And many more

NOTE: Even though the mod story arc will develop in several releases, the mission given on each release will be autoconclusive. No “coitus interruptus” feeling there.

REQUIREMENTS

To install the mod, check the readme file attached with the mod files, but KNOW that you'll need:

FOSE (MANDATORY)

http://fose.silverlock.org/

Archive Invalidation Invalidated (MANDATORY)

http://www.fallout3nexus.com/downloads/file.php?id=944

FOMM (Recommended for using mods in general)

http://www.fallout3nexus.com/downloads/file.php?id=640


REMEMBER!

CHECK THE "UNOFFICIAL" FAQ DOCUMENT AT THE "DISCUSSION" FOLDER BEFORE POSTING BUGS (Thanks a lot for making it! A version has been included in every mod file)



"THIRD PARTY" EXTRAS

MOTHERSHIP ZETA CREW ADDONS AND UTILITIES

Slicer 51b is trying to put together a few helpful things here:

http://www.fallout3nexus.com/downloads/file.php?id=15369