Fallout 3
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v101x

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VaultdwellerExile

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About this mod

Changes the color scheme of your pipboy (NPCs unaffected) to that along the lines of Invader Zim's Irken Technology

Permissions and credits
Invader Zim themed Pipboy Male and Female PC only (NPCs still have vanilla Pips)

***CAUTION***
the screenglare.dds file is an added extra only - it is not located in the Zim folder with the rest of th textures and thus will overwrite any other screenglare .dds you have in the pipboy3000 textures folder - you do not NEED this file for the mod to take effect - it simply gives your pipboy a "wallpaper" (though it's very dim) (it's also a bit tight, not an exact circle but i'm not going to go back and forth between photoshop and Fallout 3 to perfect it)

to install
Copy the .esp and the textures folder to your DATA folder for Fallout 3
enable InvaderZimPipboyPC.esp and your pip will be retextured

I don't plan on playing with it - it's a bit.... "loud" for my tastes, but i thought i'd put it up here anyway - used what I perceive as the color scheme of Irken Technology

to UNinstall
delete the InvaderZimPipboyPC.esp and the InvaderZim folder from Textures/Pipboy3000
you can also either delete or overwrite Screenglare.dds if you installed the one from this mod - if you installed it with the other Zim textures and do not delete it (or disable the .esp) the pipboy will still have the Invader Zim wallpaper active
I couldn't figure out a way for the game to look elsewhere for the background texture :/



If you are using a HD skin for your pip this is the lo-res one from the BSA, if you disable the mod and load the game it will revert back to your HD texture ONLY after you load into a new area (go into a building, ect) i didn't try sleeping but entering a house worked - might have something to do with Cells

other small anomolies are that the PIPBOY has been removed from the texture AND the normal map - but at certain angles the PIPBOY shows up - this might be because of the HD texture I had on my PB before I made this mod

color scheme seems to change a bit due to lighting - around noon it seems more purple and around sunset it seems more red >.>;