Fallout 3

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JustinOther

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JustinOther

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Contextually introduces the DLC\'s (PL only, but the rest are on their way)

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Note: Currently OA, TP, PL, and MZ plugins will remove achievements from some of the DLC's. The BS plugin won't interfere with the achievements. If the XBox achievements are a big deal to you, I suggest waiting for the final versions of , one of which will be <shudders> GFWL friendly.<br><br>All five avaiable now!<br><br>When applicable, each plugin will include spoiler info about starting the quests.<br><br><a href="http://www.bethsoft.com/bgsforums/index.php?showtopic=1027199&amp;st=0#entry14868114"><u><strong>THREAD</strong></u></a><br><br><br>By: JustinOther<br><br>Description: This was inspired by Strategy Master's excellent SM Plugin Refurbish mod for Oblivion which made the Oblivion DLC's really feel as though they were always part of the game rather than add-ons. It delays PL by stopping the initial message and quest addition that the DLC content will introduce itself more naturally like the rest of the quests in the game. The dock will be in the gameworld initially, but the ship will not appear until the player has spoken with the appropriate NPC who will also add the quest allowing things to progress normally (see pics above). In similar manners, the other plugins forestall the other DLC quests and/or or eliminate their pesky 'Your content <em>is</em> actually working!' messages.<br><br>Installation and use [All]: Drop the .esp into Fallout 3\Data and activate with FOMM. DLC ESM's and BSA's must be in your Data directory in order for the plugin<s>s</s> to work. Don't MasterUpdate them as somehow certain aspects seem to be broken by doing so.<br><br>Uninstall [All]: Deactivate and delete<br><br>Future: I plan on eventually making merged plugins for all DLC variants, much like the plugins for Achievement Remover that only one plugin will be needed at a time for any DLC combo. <br><br>Conflicts: It's ALWAYS a good idea to check in FO3Edit. If using a PL or OA Achievement Remover variant, load the Refurbish plugin(s) after Achievement Remover.<br><br>Bugs: None that I've found. Let me know if any problems arise.<br><br>Thanks: Beth for the Game and GECK , Elminster for FO3Edit, Strategy Master for the concept as this is directly influenced by their SM Plugin Refurbish mods for Oblivion.</shudders>