Description
Last updated at 19:49, 12 Jul 2009 Uploaded at 19:43, 12 Jul 2009
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The 3rd Type's (LaserMan) Better Megaton Storage
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Readme.txt Index: [IDX01]
-- Information --
Index............[IDX01]
Intro............[INT01]
Description......[DES01]
Changes..........[HIS01]
Caution..........[!!!01]
-- General --
Installation.....[INT01]
FO3MasterUpdate..[INT02]
Conflicts........[CON01]
Contact..........[CTC01]
Credits..........[CRE01]
________________________________________________________________________________
Introduction: [INT01]
Hey, thanks for checking out my mod, this mod was born out of the need for
better storage of my things in My Megaton House. I decided that surely someone
else could benefit from this mod. So, I release to the world and hope it helps
someone like it helped me.
Thank you, now, for the tagline...
________________________________________________________________________________
Description: [DES01]
This Mod Removes the Downstairs Lockers and Wooden Boxes from the Player's House
in Megaton, and replaces them with 4 lockers, two safes, two supply chests,
and medicine, ammo, grenade, and mine boxes. It does not conflict with any
vanilla themes
________________________________________________________________________________
Changes: [HIS01]
Ver 0.9
- Removed Downstairs Lockers (both have been replaced with 2 smaller lockers on
Each side where the originals were
- Milk Cartons (and stuff in them) removed, replaced with 2 kitchen Supplies
Containers to put random things in
- The Four Lockers are labled for ease of use storage
- Added two Floor Safes Next to the Lockers, labled
- Added a Medicine Box
- Added a Mine box, a Grenade box, & a Ammo Box
- Slight edits to navmesh to for allowance of new containers
________________________________________________________________________________
Caution: [!!!01]
Make sure to take everything out of the your house before you activate this mod
Here's some steps to take
1: Take everything in containers, or outside of containers in your house
2: Walk outside
3: Clean Save (don't override a save or use an autosave)
4: Exit FO3
5: Activate my Mod
6: Start playing again
7: Put everything in the containers or outside of them
8: Clean Save
9: Play normally
You should be good to go
________________________________________________________________________________
Installation of Mods: [INT01]
1: Alright, here's you're first thing. You have to
open up you're FALLOUT.INI, located at
C:\Documents and Settings\[USERNAME]\My Documents\
My Games\Fallout3\FALLOUT.INI
Find this line with Control+F
bInvalidateOlderFiles=0
Change the 0 to a 1
2: Get this little application, the Fallout Mod Manager
http://www.fallout3nexus.com/downloads/file.php?id=640
3: Put the Data folder from my Zipped Folder you downloaded
into the Fallout 3 folder, so it overrides the Data folder
in there, it will just add my stuff to it.
Fallout 3's Data folder is located at
C:\Program Files\Bethesda Softworks\Fallout 3
4: Use the Fallout Mod Manager .exe and check mark
T3T_AT, and while you're at it, arrange
your .esm files so there at the top like this
Fallout.esm
Anchorage.esm (if you have it)
Pitt.esm (if you have it)
BrokenSteel.esm (if you have it)
[MISC. MODS HERE]
[T3T_ MODS HERE]
________________________________________________________________________________
FO3Edit MasterUpdate: [INT02]
I would suggest running masterupdate against this paticular file, just in case.
Download it here: http://fallout3nexus.com/downloads/file.php?id=637
Detailed Instructions to use MasterUpdate below:
http://www.bethsoft.com/bgsforums/
index.php?showtopic=973747&st=80&p=14343272entry14343272
________________________________________________________________________________
Conflicts: [CON01]
Pretty much anything editing the Player's Megaton House Interior. Yeah.
________________________________________________________________________________
Questions? Comments? Permissions? [CTC01]
the3rdtype (at) gmail (dot) com
Do not use portions of this mod without my permission, do not upload to sites
that require payment of any kind, this mod is to remain free to the public.
Do not contact me with spam, flames, and general douchebaggery.
Please let me know how you feel about my mod. Leave comments on the FO3Nexus
page and be sure to rate me as well. Feel free to contact me via email and
PM on the Nexus Forums for friendly chats and constructive critisms. Show me
your mods, and I'll check them out for you.
________________________________________________________________________________
Credits: [CRE01]
Thanks to Bethedsa, for introducing me to Fallout. And for The GECK.
The 3rd Type's (LaserMan) Better Megaton Storage
________________________________________________________________________________
Readme.txt Index: [IDX01]
-- Information --
Index............[IDX01]
Intro............[INT01]
Description......[DES01]
Changes..........[HIS01]
Caution..........[!!!01]
-- General --
Installation.....[INT01]
FO3MasterUpdate..[INT02]
Conflicts........[CON01]
Contact..........[CTC01]
Credits..........[CRE01]
________________________________________________________________________________
Introduction: [INT01]
Hey, thanks for checking out my mod, this mod was born out of the need for
better storage of my things in My Megaton House. I decided that surely someone
else could benefit from this mod. So, I release to the world and hope it helps
someone like it helped me.
Thank you, now, for the tagline...
________________________________________________________________________________
Description: [DES01]
This Mod Removes the Downstairs Lockers and Wooden Boxes from the Player's House
in Megaton, and replaces them with 4 lockers, two safes, two supply chests,
and medicine, ammo, grenade, and mine boxes. It does not conflict with any
vanilla themes
________________________________________________________________________________
Changes: [HIS01]
Ver 0.9
- Removed Downstairs Lockers (both have been replaced with 2 smaller lockers on
Each side where the originals were
- Milk Cartons (and stuff in them) removed, replaced with 2 kitchen Supplies
Containers to put random things in
- The Four Lockers are labled for ease of use storage
- Added two Floor Safes Next to the Lockers, labled
- Added a Medicine Box
- Added a Mine box, a Grenade box, & a Ammo Box
- Slight edits to navmesh to for allowance of new containers
________________________________________________________________________________
Caution: [!!!01]
Make sure to take everything out of the your house before you activate this mod
Here's some steps to take
1: Take everything in containers, or outside of containers in your house
2: Walk outside
3: Clean Save (don't override a save or use an autosave)
4: Exit FO3
5: Activate my Mod
6: Start playing again
7: Put everything in the containers or outside of them
8: Clean Save
9: Play normally
You should be good to go
________________________________________________________________________________
Installation of Mods: [INT01]
1: Alright, here's you're first thing. You have to
open up you're FALLOUT.INI, located at
C:\Documents and Settings\[USERNAME]\My Documents\
My Games\Fallout3\FALLOUT.INI
Find this line with Control+F
bInvalidateOlderFiles=0
Change the 0 to a 1
2: Get this little application, the Fallout Mod Manager
http://www.fallout3nexus.com/downloads/file.php?id=640
3: Put the Data folder from my Zipped Folder you downloaded
into the Fallout 3 folder, so it overrides the Data folder
in there, it will just add my stuff to it.
Fallout 3's Data folder is located at
C:\Program Files\Bethesda Softworks\Fallout 3
4: Use the Fallout Mod Manager .exe and check mark
T3T_AT, and while you're at it, arrange
your .esm files so there at the top like this
Fallout.esm
Anchorage.esm (if you have it)
Pitt.esm (if you have it)
BrokenSteel.esm (if you have it)
[MISC. MODS HERE]
[T3T_ MODS HERE]
________________________________________________________________________________
FO3Edit MasterUpdate: [INT02]
I would suggest running masterupdate against this paticular file, just in case.
Download it here: http://fallout3nexus.com/downloads/file.php?id=637
Detailed Instructions to use MasterUpdate below:
http://www.bethsoft.com/bgsforums/
index.php?showtopic=973747&st=80&p=14343272entry14343272
________________________________________________________________________________
Conflicts: [CON01]
Pretty much anything editing the Player's Megaton House Interior. Yeah.
________________________________________________________________________________
Questions? Comments? Permissions? [CTC01]
the3rdtype (at) gmail (dot) com
Do not use portions of this mod without my permission, do not upload to sites
that require payment of any kind, this mod is to remain free to the public.
Do not contact me with spam, flames, and general douchebaggery.
Please let me know how you feel about my mod. Leave comments on the FO3Nexus
page and be sure to rate me as well. Feel free to contact me via email and
PM on the Nexus Forums for friendly chats and constructive critisms. Show me
your mods, and I'll check them out for you.
________________________________________________________________________________
Credits: [CRE01]
Thanks to Bethedsa, for introducing me to Fallout. And for The GECK.
