Description
Last updated at 4:06, 5 Oct 2009 Uploaded at 13:29, 24 May 2009
==PLACEHOLDER==
Fallout 3 Modification
Name: U.S. Armed Forces Fort Constantine
Version: Alpha
Author: Tiber Septim
Requirements:
Fallout 3
DLC: Operation Anchorage
DLC: Broken Steel
==++IMPORTANT NOTE++==
I'm sorry i can't really finish my mods on time. Tommorow i'm going to be deployed to the fronts. Yeah, you've guess it, a Tour of Duty.... Nevertheless i uploaded the file already, i'm giving the project to Wolfrah for finishing touch. Sry, Deathtrooper your request is not finished yet, but i told Wolfrah Australia to do it. Again, i'm sorry for the late progress.
Pics would also be helpful guys, cause' i haven't have much time to get pics.
Description
============
This Mod rebuilds Fort Constantine to its Former Glory and it is the Headquarters for the U.S. Armed Forces(Fort Tenpenny is a Field Headquarters). Fort Constantine is divided into two sectors. Sector 1 is for 75th Army Ranger Regiment. Sector 2 is for the 1st Marine Division. This mod also adds a new textured combat armor, new power armor, and new weapons.
FORT CONSTANTINE
-------------------------
Exterior:
Roads-100%
Guard Towers and posts- 100%
Lights- 95%
Fences- 100%
Cleaning Debris- 100%
World Objects- 98%
P.O.W. Camp- 78%
Turrets- 100%
Chimera Hangar- 100%
Scout Motorcycle Hangar- 100%
Interior:
CO Quarters- 100%
Bomb Storage- 95%(UNUSED)
Personnel Offices- 10%
General's Office and Quarters(New Building)- 100%
Regimental Headquarters and Barracks- 100%
NPCs:
1st Marine Div- 100%
11th Signal Brigade- 0%(Sorry Buddah....)
75th Rangers Regiment- 100%
P.O.W.(Prisoners of war)- 100%(Trying to fix a bug on the P.O.W.s AI Problem)
Armor and Weapons
T-63a Power Armor Prototype- 100%
M50 Five Shot Bazooka- 100%
M5 Flamethrower- 100%
USMC Combat Armor- 100%
Marine Raiders' Combat Armor- 0%(Still waitin' for the textures)
WARNING!!
You may have an Enclave Encounter in the USMC Sector of Fort Constantine. Behind the bomb storage building, There's an Enclave Camp. And in the Front Entrance, U.S. Army Sector. You may encounter a heavy Outcast Patrol which gives action to the Soldiers that's guarding the entrance(Will only occur if your the enemy of the outcasts)
Request
========
We take requests as long as it make sense to the mod. We can make an NPC for you if possible or maybe add a tribute for someone in this mod. Want to add somethin' or somethin' wrong, just tell us!
Team Website
============
www.freewebs.com/pelagius
(Website is still W.i.P. and has not been updated recently)
Units
======
Here's a list of units in the mod
1 Division= 10.000-30.000 People/NPCs
1 Regiment= 5000 People/NPCs
1 Battalion= 500-1500 People/NPCs
1 Company= 75-200 People/NPCs
1 Platoon= 30-50 People/NPCs
1 Squad= 8-14 People/NPCs
(Notes: I'm not goin' to be that detail though)
U.S. Marine Corps
------------------
1st Marine Division
-------------------
5th Marine Regiment(Col. Joe Baker)
Infantry Units
-1st Battalion(Garrisoned in HQ)(Lt.Col. Garius Cosades)
-Able Company
-Baker Company
-Charlie Company
-2nd Battalion(Garrisoned in the Washington Monument)(Lt.Col. Franklin Marsh)
-Able Company
-Baker Company
-Charlie Company
-3rd Battalion(Garrisoned in Megaton and Rivet City)(Lt.Col. Thomas Paddock)
-Able Company
-Baker Company
-Charlie Company
-2nd Marine Raiders Battalion(Garrisoned in HQ)(Lt.Col. Matthew Carlson)
-Able Company
-Baker Company
-Charlie Company
Vehicle-Armored Units
-1st Tank Battalion(Lt.Col. John Henderson)
-Able Company
-Baker Company
-1st Light Armored Reconnaissance Battalion(Lt.Col. Evan Marshall)
-Able Company
-Baker Company
-3rd Light Armored Reconnaissance Battalion(Lt.Col. James Miller)
-Able Company
-Baker Company
U.S. Army
----------
75th Army Rangers Regiment(Col. Anderson Stahl)
-1st Battalion(Garrisoned in HQ)(Lt.Col. Mike Hartsock)
-2nd Battalion(Garrisoned in HQ)(Lt.Col. Kyle Peterson)
-3rd Battalion(M.I.A)
-4th Battalion(Wasteland Patrol)(Lt.Col. Gavin Corrion)
-5th Battalion(Garrisoned in Big Town)(Lt.Col. Jack Courtland)
-6th Battalion(Garrisoned in Canterbury Commons)(Lt.Col. Nathan Dawson)
SPECIAL
11th Signal Brigade Detachment
Sergeant First Class Mickey "Buddah" and his buddies.
Each Regiment is commanded by a Colonel
Each Battalion is commanded by a Lt. Colonel
Each Company is commanded by a Captain
Each Platoon is commanded by a Lieutenant and a Platoon Sergeant
Each Squads is commanded by a Sergeant or a Corporal
Features
=========
New Weapons and Armor!
-T-63a Power Armor Prototype
-USMC Combat Armor(Spyrodz made this. A Desert MARPAT Combat armor with insignias and patches of the Marine Corps)
-Marine Raiders' Combat Armor
-M30 Five Shot Bazooka Prototype
-M5 Flamethrower
-4 Star General Helmet(Maybe)
New Buildings!
-General's Office and Quarters
-Regimental HQ & Barracks
New NPCs!(Notable NPCs only)
-General Pelagius Cosades- Commandant of the Marine Corps
-Sergeant First Class Mickey "Buddah" and his Signal Brigade Soldiers.
Roleplaying!
-Be the Commander of the Armed Forces!
-Or build your own Army to destroy and conquer the base!(Not Recommended!)
Seperate Area!
United States Marines are garrisoned in Sector 2, which is in the Northern Side. Army Rangers are stationed in Sector 1, which is in the southern side, near the Main Entrance.
Version History
================
Alpha
-Replace the ruined roads with new ones
-Added General's Office and Quarters
-Cleaned Several Debris
-Added Guard Tower and Guard Posts
-Added Fences to divide the sectors
Alpha 0.1
-Finished the General's Office and Quarters
-Added Lights throughout the exterior
-Revamped the CO Quarters
-Added the Regimental HQ and Barracks
-Finished the Regimental HQ and Barracks
-Added a small Armory in the CO Quarters
BETA 0.2
-Fixed the texture problem of the USMC Combat Armor
-Added U.S. Marines to guard the Entrance
-Added U.S. Marines to guard the Sector Line.
-Added lots of Chimera Tank(Static)
-Added Corporal Dixon Richards
-Added Turrets in the whole area
-Fixed M30 "5 Shot Bazooka" Prototype's problem
-Cleaned lots of Debris
BETA 0.3
-Added NPCs throughout the Fort(Marines and Rangers)
-Added NPC Guards with AI
-Added General Pelagius Cosades(Yes, it's my character :D )
-Added Regiment and Battalion Commanders
-Added Vertibird Pad
-Added Control and Signal tower(For Buddah and his buddies)
-Added Prisoner of War Camp
-Added P.O.W.s(Enclave, Chinese Soldiers, Raiders)
-Added Idle Markers throughout the base for NPCs
-Added Chimera and Motorcycle Hangars
Legal
======
If you want to use this as a part of your custom mod, just mention my name in the credits
Contact
========
E-Mail: albion_master@yahoo.co.id
E-Mail 2: sgt.dino@gmail.com
PM me in the Nexus
or visit our website:
www.freewebs.com/pelagius
(Website is still W.i.P. and has not been updated recently)
Credits
========
Thanks to Spyrodz, our Texturer. Who made the textures for the USMC Combat Armor and the Marine Raiders' Combat Armor. AND HE STILL TAKES REQUESTS FOR TEXTURES! BUT NOT TO MUCH! :D
Thanks to our teammates who helped.
Thanks to Bethesda for making Fallout 3
Thanks to DarkOne for making The Nexus
Thanks to all Moderators for keeping the Nexus at bay
Thanks to God for everything he has done for us.
Regards,
GySgt. Tiber Septim
Lead Project
Fallout 3 Modification
Name: U.S. Armed Forces Fort Constantine
Version: Alpha
Author: Tiber Septim
Requirements:
Fallout 3
DLC: Operation Anchorage
DLC: Broken Steel
==++IMPORTANT NOTE++==
I'm sorry i can't really finish my mods on time. Tommorow i'm going to be deployed to the fronts. Yeah, you've guess it, a Tour of Duty.... Nevertheless i uploaded the file already, i'm giving the project to Wolfrah for finishing touch. Sry, Deathtrooper your request is not finished yet, but i told Wolfrah Australia to do it. Again, i'm sorry for the late progress.
Pics would also be helpful guys, cause' i haven't have much time to get pics.
Description
============
This Mod rebuilds Fort Constantine to its Former Glory and it is the Headquarters for the U.S. Armed Forces(Fort Tenpenny is a Field Headquarters). Fort Constantine is divided into two sectors. Sector 1 is for 75th Army Ranger Regiment. Sector 2 is for the 1st Marine Division. This mod also adds a new textured combat armor, new power armor, and new weapons.
FORT CONSTANTINE
-------------------------
Exterior:
Roads-100%
Guard Towers and posts- 100%
Lights- 95%
Fences- 100%
Cleaning Debris- 100%
World Objects- 98%
P.O.W. Camp- 78%
Turrets- 100%
Chimera Hangar- 100%
Scout Motorcycle Hangar- 100%
Interior:
CO Quarters- 100%
Bomb Storage- 95%(UNUSED)
Personnel Offices- 10%
General's Office and Quarters(New Building)- 100%
Regimental Headquarters and Barracks- 100%
NPCs:
1st Marine Div- 100%
11th Signal Brigade- 0%(Sorry Buddah....)
75th Rangers Regiment- 100%
P.O.W.(Prisoners of war)- 100%(Trying to fix a bug on the P.O.W.s AI Problem)
Armor and Weapons
T-63a Power Armor Prototype- 100%
M50 Five Shot Bazooka- 100%
M5 Flamethrower- 100%
USMC Combat Armor- 100%
Marine Raiders' Combat Armor- 0%(Still waitin' for the textures)
WARNING!!
You may have an Enclave Encounter in the USMC Sector of Fort Constantine. Behind the bomb storage building, There's an Enclave Camp. And in the Front Entrance, U.S. Army Sector. You may encounter a heavy Outcast Patrol which gives action to the Soldiers that's guarding the entrance(Will only occur if your the enemy of the outcasts)
Request
========
We take requests as long as it make sense to the mod. We can make an NPC for you if possible or maybe add a tribute for someone in this mod. Want to add somethin' or somethin' wrong, just tell us!
Team Website
============
www.freewebs.com/pelagius
(Website is still W.i.P. and has not been updated recently)
Units
======
Here's a list of units in the mod
1 Division= 10.000-30.000 People/NPCs
1 Regiment= 5000 People/NPCs
1 Battalion= 500-1500 People/NPCs
1 Company= 75-200 People/NPCs
1 Platoon= 30-50 People/NPCs
1 Squad= 8-14 People/NPCs
(Notes: I'm not goin' to be that detail though)
U.S. Marine Corps
------------------
1st Marine Division
-------------------
5th Marine Regiment(Col. Joe Baker)
Infantry Units
-1st Battalion(Garrisoned in HQ)(Lt.Col. Garius Cosades)
-Able Company
-Baker Company
-Charlie Company
-2nd Battalion(Garrisoned in the Washington Monument)(Lt.Col. Franklin Marsh)
-Able Company
-Baker Company
-Charlie Company
-3rd Battalion(Garrisoned in Megaton and Rivet City)(Lt.Col. Thomas Paddock)
-Able Company
-Baker Company
-Charlie Company
-2nd Marine Raiders Battalion(Garrisoned in HQ)(Lt.Col. Matthew Carlson)
-Able Company
-Baker Company
-Charlie Company
Vehicle-Armored Units
-1st Tank Battalion(Lt.Col. John Henderson)
-Able Company
-Baker Company
-1st Light Armored Reconnaissance Battalion(Lt.Col. Evan Marshall)
-Able Company
-Baker Company
-3rd Light Armored Reconnaissance Battalion(Lt.Col. James Miller)
-Able Company
-Baker Company
U.S. Army
----------
75th Army Rangers Regiment(Col. Anderson Stahl)
-1st Battalion(Garrisoned in HQ)(Lt.Col. Mike Hartsock)
-2nd Battalion(Garrisoned in HQ)(Lt.Col. Kyle Peterson)
-3rd Battalion(M.I.A)
-4th Battalion(Wasteland Patrol)(Lt.Col. Gavin Corrion)
-5th Battalion(Garrisoned in Big Town)(Lt.Col. Jack Courtland)
-6th Battalion(Garrisoned in Canterbury Commons)(Lt.Col. Nathan Dawson)
SPECIAL
11th Signal Brigade Detachment
Sergeant First Class Mickey "Buddah" and his buddies.
Each Regiment is commanded by a Colonel
Each Battalion is commanded by a Lt. Colonel
Each Company is commanded by a Captain
Each Platoon is commanded by a Lieutenant and a Platoon Sergeant
Each Squads is commanded by a Sergeant or a Corporal
Features
=========
New Weapons and Armor!
-T-63a Power Armor Prototype
-USMC Combat Armor(Spyrodz made this. A Desert MARPAT Combat armor with insignias and patches of the Marine Corps)
-Marine Raiders' Combat Armor
-M30 Five Shot Bazooka Prototype
-M5 Flamethrower
-4 Star General Helmet(Maybe)
New Buildings!
-General's Office and Quarters
-Regimental HQ & Barracks
New NPCs!(Notable NPCs only)
-General Pelagius Cosades- Commandant of the Marine Corps
-Sergeant First Class Mickey "Buddah" and his Signal Brigade Soldiers.
Roleplaying!
-Be the Commander of the Armed Forces!
-Or build your own Army to destroy and conquer the base!(Not Recommended!)
Seperate Area!
United States Marines are garrisoned in Sector 2, which is in the Northern Side. Army Rangers are stationed in Sector 1, which is in the southern side, near the Main Entrance.
Version History
================
Alpha
-Replace the ruined roads with new ones
-Added General's Office and Quarters
-Cleaned Several Debris
-Added Guard Tower and Guard Posts
-Added Fences to divide the sectors
Alpha 0.1
-Finished the General's Office and Quarters
-Added Lights throughout the exterior
-Revamped the CO Quarters
-Added the Regimental HQ and Barracks
-Finished the Regimental HQ and Barracks
-Added a small Armory in the CO Quarters
BETA 0.2
-Fixed the texture problem of the USMC Combat Armor
-Added U.S. Marines to guard the Entrance
-Added U.S. Marines to guard the Sector Line.
-Added lots of Chimera Tank(Static)
-Added Corporal Dixon Richards
-Added Turrets in the whole area
-Fixed M30 "5 Shot Bazooka" Prototype's problem
-Cleaned lots of Debris
BETA 0.3
-Added NPCs throughout the Fort(Marines and Rangers)
-Added NPC Guards with AI
-Added General Pelagius Cosades(Yes, it's my character :D )
-Added Regiment and Battalion Commanders
-Added Vertibird Pad
-Added Control and Signal tower(For Buddah and his buddies)
-Added Prisoner of War Camp
-Added P.O.W.s(Enclave, Chinese Soldiers, Raiders)
-Added Idle Markers throughout the base for NPCs
-Added Chimera and Motorcycle Hangars
Legal
======
If you want to use this as a part of your custom mod, just mention my name in the credits
Contact
========
E-Mail: albion_master@yahoo.co.id
E-Mail 2: sgt.dino@gmail.com
PM me in the Nexus
or visit our website:
www.freewebs.com/pelagius
(Website is still W.i.P. and has not been updated recently)
Credits
========
Thanks to Spyrodz, our Texturer. Who made the textures for the USMC Combat Armor and the Marine Raiders' Combat Armor. AND HE STILL TAKES REQUESTS FOR TEXTURES! BUT NOT TO MUCH! :D
Thanks to our teammates who helped.
Thanks to Bethesda for making Fallout 3
Thanks to DarkOne for making The Nexus
Thanks to all Moderators for keeping the Nexus at bay
Thanks to God for everything he has done for us.
Regards,
GySgt. Tiber Septim
Lead Project
