Pyromaniac Fix by Galahaut
Fallout 3 » Gameplay Effects and Changes
Added: 23/11/2008 - 03:43AM
Updated: 23/07/2009 - 04:50PM

107 Endorsements

1.2 Latest version

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Uploaded by Galahaut


Last updated at 16:50, 23 Jul 2009 Uploaded at 3:43, 23 Nov 2008

The Unofficial Fallout 3 Patch includes this fix. Consider installing the UFO3P instead of using this mod.
Name: Pyromaniac Fix
Version: 1.2
Date: 7/23/2009
Category: Gameplay Effects and Changes
Author(s): Galahaut
Source: http://www.fallout3nexus.com/downloads/file.php?id=656

A small fix to the Pyromaniac perk, which is supposed to make your character do "+50% damage with fire-based weapons, like the Flamer and Shishkebab." Unfortunately, Pyromancer only affected the Flamer, the Shishkebab, and the Firelance (Unique Alien Blaster), leaving out the Burnmaster (Unique Flamer) and the Zhu-Rong v418 Chinese Pistol (Unique Chinese Pistol), which also do flame damage.

This mod simply adds the aforementioned missing items to the list of those affected by the perk.

There is also an option to add to the Nuka-Cola Grenade to the list.

With the release of Broken Steel, Bethesda added three new fire-based weapons, and, this time, actually added them to the correct form list. Unfortunately, since Broken Steel is an .ESM, this mod would load after it and revert the changes to the form list back to my changes. There are now three BS compatible .ESPs that add the three new weapons back into the list along with the previously missing ones.

There are six .ESPs available. PyromancerFix-Both.esp adds both the Burnmaster and the Zhu-Rong v418 Chinese Pistol to the list. PyromancerFix-Burnmaster.esp adds only the Burnmaster to that list.

PyromancerFix-Both+Nuka.esp adds the Burnmaster, Zhu-Rong Chinese Pistol, and Nuka-Cola Grenade.

The .ESPs with "-BS" at the end also add the Slo-Burn Flamer, Rapid-Torch Flamer, and Heavy Incinerator (back) to the list, and REQUIRE Broken Steel.

1. Copy files to (install folder)\Fallout 3\Data\
2. Activate *ONLY ONE* .ESP through the launcher or FOMM (recommended).

1. Deactivate .ESP through the launcher or FOMM.
2. Delete the .ESPs.

This mod will most likely only be updated in the case of problems being found or someone making me aware of other flame weapons that should be included.

This mod will conflict with any other mod which edits the Form ID List (FLST) PerkPyromancerWeapons.

I do not yet know of any mods that edit this list.

Known Issues or Bugs
None, so far.

1.0 - 11/22/08 - Initial release. Burnmaster and Zhu-Rong Chinese Pistol. 2 ESPs.
1.1 - 11/23/08 - Extra release. Added .ESP for Burnmaster, Zhu-Rong, and Nuka Grenade. 3 ESPs.
1.2 - 7/23/209 - Broken Steel compatibility release. Add 3 more .ESPs for BS compatibility.

Comments? Concerns? Questions? Queries? Quandaries?

Bethsoft Forums: Galahaut
FO3Nexus: Galahaut

Email: danielxcel@gmail.com

Xfire: Galahaut
Steam: Galahaut
AIM: danielxcel

Bethesda - Creating Fallout 3 and forgetting to set up the Pyromancer perk correctly.

Timeslip - FOMM
ElminsterAU - FO3Edit
Lhammonds - Readme Generator used for this readme.

Ralkahn - Asking about Nuka Grenade.
Lostami - Bringing up Broken Steel weapons.

Tools Used
FOMM - http://timeslip.chorrol.com/
FO3Edit - http://www.fallout3nexus.com/downloads/file.php?id=637
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

You can do whatever you want with this mod as long as appropriate credit is given. No permission is necessary, but I would appreciate being contacted just to see what was done.