FALLOUT 3
WH40K Weapon 3pack by EdCase
Fallout 3 » Weapons
Added: 12/04/2009 - 03:51AM
Updated: 19/04/2009 - 11:02AM

68 Endorsements

1.2 Latest version

3,543 Unique D/Ls

4,834 Total D/Ls

40,037 Total Views

Uploaded by EdCase

Description

Last updated at 11:02, 19 Apr 2009 Uploaded at 3:51, 12 Apr 2009

Warhammer 40k Weapons
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V1.2

OA is now OPTIONAL - Just select relevant .esp
Bolter mesh: Fixed inverted faces (minor)
Texture tweaked.
Additional colors options added.(Matching WH40K armor mod)



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V1.1

Bolt Pistol Scoped
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brightness adjusted.
Texture updated.
Now has working Scope
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Both Bolt Pistols now have more suitable reload animations.


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V1.
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Non replacing WH40K weapons

Plasma Gun
Plasma Pistol
Bolt Pistol
Scoped Bolt Pistol

Weapons Stats for Plasma pistol match the default. Plasma rifle matches the in-game unique. Bolt pistol stats match the Bolter stats from that mod, with a smaller clip.

Find them in the Player House in Megaton (sorry hate G.E.C.K.)

Any comments about this mod would be much appreciated.

Feel free to use it (and change it) however you wish, if you repackage it and/or improve on it. Just name me in the credits list...
Thanks






Installation and Usage
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Put the files into the Data folder in your Fallout 3 directory. Replace any older versions of this mod with the newer files. Run Fallout 3 Launcher, and then click on Data Files. Find the mod in this list and tick it off.

If you haven't done so already, in order for textures to show up properly, you'll need the program from this link: http://www.fallout3nexus.com/downloads/file.php?id=944

Or, if you want to do it manually, you'll first need to go into your computer's Fallout 3 Documents folder, usually found in 'C:\Users\[Username]\Documents\My Games\Fallout3' for Vista or a similar directory for XP, and open up the file 'Fallout.ini' using Notepad. Find the line

bInvalidateOlderFiles=0

and change it to

bInvalidateOlderFiles=1

then save it. Then go to your Fallout 3/Data directory and make an empty text file named 'ArchiveInvalidation.txt'. Textures should appear properly now.









Disclaimer
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Bugs
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Still some minor texturing glitches to attend to.


Credits
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GW for the WH40K universe.
Meshes and Textures created by ObiWan (3DHeretics)
Animation by Bethesda
All adapted and changed by EdCase (me)


For the Emperor!