FALLOUT 3
Rivet City Underworks 1_1 by Aquan
Fallout 3 » Buildings
Added: 20/03/2009 - 06:10PM
Updated: 20/03/2009 - 06:52PM

16 Endorsements

1.1 Latest version

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Uploaded by 1RayDAider

Description

Last updated at 18:52, 20 Mar 2009 Uploaded at 18:10, 20 Mar 2009


Name: Rivet City Underworks
Version: 1.1
Date: 03/18/2009
Category: Dungeons
Author: Aquan

Version 1.1 is the finished version. It fixes some Navmesh problems I was having in one area and changed a few details.


Description
===========
This is a generic syle dungeon created using only stock Fallout 3 assets. It adds a Sewer and Cave system underneath the Rivet City Dock Area.

Location
========
The entrance can be found though a utility door at the broken statue base at the southeast corner of the dock area just east of the metal platform structure that you enter Rivet City (ship). It is due south of the Anacostia Station Metro. It is not hard to find.

Details
=======
Tere are no details to speak of without spoiling too much. There are no quests. But I can pretty much guarantee a challenge to any level of player. The caves can be particularily challenging because they are dark and can be difficult to navigate. You should absolutely not get stuck as this has been thouroghly play tested and I have fixed any area Where I have gotten stuck. I may have missed something but as far as I know you cannot get stuck. Lost maybe...but hopefully mpt stuck. Search everywhere because there is plenty of "hidden" loot. Nothing is terribly unbalanced for the sake of the feel of a stock dungeon. Some locations may not be obvious. If it seems like you've hit a dead end...don't give up! Also some areas should respawn enemies after three days in game hours.



Install
=======
This file has been packed using 7-zip archive utility which can be found at: http://www.tesnexus.com/downloads/file.php?id=15579

1. Extract the files to Fallout 3\Data\ or a temporary location for manual installation in Fallout 3\Data.

2. Start Fallout Launcher, (or FOMM) click 'Data Files', place a checkmark beside the Rivet City Underworks.esp. Launch Fallout 3. Enjoy your game.


Uninstall
=========
1. Start Fallout 3 Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the Rivet City Underworks 1.0 .esp from Fallout 3\Data.


Known Issues or Bugs
====================
There are no known issues or bugs that I know of except it is not a romp for followers. They will likely not follow you in and there are areas where I didn't feel that Navmesh was needed. So NO followers. This mod has been optimized and should run with any system capable of playing Fallout 3 but I cannot be responsible for any damgage to your machine while running this mod.

History
=======
1.0 Released 03/18/09
1.1 Released 03/20/09

Version 1.1 fixed some Navmesh problems and other minor details. This should be the final. You will get a warning when changing out version from 1.0 (if you already had it) and you may loose the loot that you had from v.1.0 but otherwise you will be good to go by running 1.1. as a new plug in.

Contact
=======
I can be reached through the Bethesda Games forums under the name Aquan or by email at: mix77us@Yahoo.com. Please contact me if you have any problems.

Credits
=======
Thanks to Bethesda Softworks for creating Fallout 3 and the G.E.C.K. Construction Kit.
Thanks to the Bethesda Games Modding Community for doing so many crazy wonderful things.
Thanks to TESNexus.com A great resource for modders and players.


Tools Used
==========
G.E.C.K. Fallout 3 Editor by Bethesda Softworks.
7-Zip archive utility - http://www.tesnexus.com/downloads/file.php?id=15579
FO3 Edit by ElminsterAU
FOMM (Fallout Mod Manager) by Timeslip.

Licensing/Legal
==============
You can do whatever you want with this mod for you own personal use but I will not allow it to be redistributed with your modifications unless we have made such an agreement. It's only a dungeon.

Have Fun!