Fallout 3
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saamziel

Uploaded by

saamziel

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About this mod

This is the second part in my modular super hero upgrade mod

Permissions and credits
Name: Mechanist Upgrade and Fix
Author: saamziel
Website: fallout3nexus
Version: 1.0

1:Description
2:Installation
3:Uninstallation
4:Version History / Bug Fixes
5:Incompatibilities
6:Legal
7:Author Notes


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1: Description

This is the second part in my modular super hero upgrade mod (long title :P) the first mod being and mod for the AntAgonizer Armor located here http://www.fallout3nexus.com/downloads/file.php?id=4285

Features:

-while wearing the Mechanist Helmet Robots won't attack you

-when wearing the full set of armor you are granted the Upgrade Perk which gives you an increase in percception, damage resistance(equal to metal armor), and a added 10% crit chance in VATS

-changed the +1 endurace enchant to a +5 energy weapons

-armor is able to be repaired with metal armor

this is just a brief overview, a more in depth description of the basis of the mod is on the AntAgonizor's page

Rate it even if you hate it, but also comment and tell me what else you'd like to see in this and/or future mods


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2: Installation

Drop the .ESP file in your fallout 3 DATA folder

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3: Uninstallation

uncheck from launcher, then delete from data folder

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4: Version History / Bug Fixes

V-1.0: Initial Release

-there is a bug that will not show the increases of DR and perception when initially equiping the armor, all you

have to do is exit the pipboy and enter it again and it will show all the new stats


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5: Incompatibilities

Ghoul Mask- both have the ability to be worn at the same time, but if they are they negate each others effects

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6: Legal

This mod is public property, use it as you like


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7: Author Notes

comment and tell me what you would like to see in future mods