Hello again
I made this to go with the Colossus Armour retex I did (http://www.fallout3nexus.com/downloads/file.php?id=4068), but doesn't require that mod or the DLC to use.
The targeter straps to the side of the head and adds +1 Perception and 5+ to gun skills. The mesh is a combination or part of the power helm and recon helm.
It requires a power armour helmet to repair.
It can be found in the Supa-Dupa Mart near Megaton.
Version 2
Exactly the same, however the texture paths have been made more generic so it will work if your fallout isnt installed in the defult directory.
Latest --
Uploaded a file without the recon helm part of the file. It may look a little odd and might not attach to the head properly, but a few people wanted this version
---Possible Bugs---
As you may notice from the screen shots, my character as somewhat short hair at the sides and long at the back. I've tried the mod with a number of hairs and there may be some clipping issues.
---intsall--
copy the textures and meshes into your data folder and load the esp.
any suggestions, comments, let me know ;)
I made this to go with the Colossus Armour retex I did (http://www.fallout3nexus.com/downloads/file.php?id=4068), but doesn't require that mod or the DLC to use.
The targeter straps to the side of the head and adds +1 Perception and 5+ to gun skills. The mesh is a combination or part of the power helm and recon helm.
It requires a power armour helmet to repair.
It can be found in the Supa-Dupa Mart near Megaton.
Version 2
Exactly the same, however the texture paths have been made more generic so it will work if your fallout isnt installed in the defult directory.
Latest --
Uploaded a file without the recon helm part of the file. It may look a little odd and might not attach to the head properly, but a few people wanted this version
---Possible Bugs---
As you may notice from the screen shots, my character as somewhat short hair at the sides and long at the back. I've tried the mod with a number of hairs and there may be some clipping issues.
---intsall--
copy the textures and meshes into your data folder and load the esp.
any suggestions, comments, let me know ;)