Fallout 3

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Aviram Gottfried

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lightzy

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356 comments

  1. LJFCAT
    LJFCAT
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    Oh, and I know you said you moved some of the Ladykiller type checks, so... is Lady Killer basically useless now? I know it gets you 10% extra damage to females, but that's a pretty small amount of enemy NPCs. Just curious if it'd be wise to take or not.

    Also, I got 18 points for my first level gain. Does that sound right, or did I do something wrong in installing it, or load order maybe?

    Thanks
  2. LJFCAT
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    This looks awesome, I just have one concern, and it may be a silly one... I downloaded a mod that was supposed to make things more realistic, and it definitely did to an extent, but not as much as this one looks to... my issue however was how disappointing it was to find a unique weapon. For example, the Blackhawk was weaker than the regular .44 magnum, and The Terrible Shotgun was the exact same thing as the Combat Shotgun. Fighting through a dangerous area or completing a long and difficult quest and being rewarded with a weapon that is worse than it's equivilant sucks. I LOVE getting unique weapons - Ol' Painless was actually legit better in that mod, thankfully, and became a staple of my arsenal - and I'd be SO disappointed to see most of the uniques get the same treatment.

    Thank you!
  3. icekoldkillah
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    this mod makes F3 so f#$%ing hard, and i like it. Even though it took me 10 minutes to fight 3 raiders with assault rifles and a shotgun, meanwhile i've only got a pistol with 50 bullets, an AR with 26 bullets, 2 grenades, a crippled stomach and a crippled right leg, 1 mine, 2 stimpaks and bunch of food. This mod makes fallout 3 what it was meant to be, a Wasteland. I've endorsed and voted!, thank you Aviram Gottfried.
  4. djole96
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    Fallout 1 and 2 were awesome. I used stimpacks on occasion or two in the beggining but after i got the apa on lvl 12 i was unbeatable xD. Well, very long before that i had enough money and stuff to trade for a ton of stimpacks even if my 50 weren't enough .
  5. User_1401833
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    @ The Forsaken

    Any overhaul mod is incompatible with another one.

    You might be able to use it in conjuction with FWE, but it will unbalance the game, break a lot of stuff, and generally just feel weird.
  6. The Forsaken
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    Will I be able to use this in conjuction with FWE? To be honest the only real thing I want out of this mod is the fact that food heals A LOT more, would make the game easier.
  7. minotor1279
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    i hope this will be awsomes

    the wole ideas you have are brill
    im sure a lot of effort went into this so thank you
    now i think i might stop using very hard since it was the only way i could enjoy the game but still being too easy

    maybe make a few new perks?
    and add the law dog to the game?
    (the special 32. pistol)
  8. foamcup
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    This mod doesn't really increase the difficulty at all. Level 3 on very hard and I'm still kicking 10 kinds of ass. You should have learned to play the game before you started tinkering with it.
  9. MaryHuAnna
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    I realize this page might not be all too active now but I'm just so excited to play the DLC's with this mod. I can hardly wait <img class=">.
    Oh well, more trecks on the mainland I guess...
  10. MaryHuAnna
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    Now since I'm alone on this, any balance feedback that relates to how the mod plays with the DLCs would be very welcome (private messages please).


    I have used your mod for a while now and must say I'm very happy with the way it improves the game.

    Today I travelled to Point Lookout and the changes in exp etc are fine.
    One thing I noticed though and I think you might want to take a look at is the item placement.

    In the tents to the left of the landing pier I found no less than 4 stimpacks in the same tent!
    At level 3 and really roughing my way down to Point L with barely any ammo/items (the only way to play <img class="> ) I felt this was way too much.
    /edit: Also found some "workman clothes" with +10 repair.

    I have not explored further and I am not sure of the difficulty of this place but my fear is that the items removal/replacements you have done so well before might need an overview for the DLC's

    Thank you for a brilliant mod that has made fallout3 what I want it to be!

    Sent a pm but thought I would post here aswell.