Fallout 3
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KSchenk

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kschenk

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About this mod

\"If you can see enemy, enemy can see you.\" This simple MOD changes Sneak/Perception range dynamically.

Permissions and credits
K's Dynamic Sneak

Version: 1.0.3
Date: 2/6/2009
Category: Gameplay Effects and Changes
Author(s): K.Schenk

Requirement
===========
This mod only support latest Fallout 3. (Version 1.1.0.35).
This mod require FOSE 0001 or later. Without FOSE, this mod does not work.
FOSE website - http://fose.silverlock.org/

Changes in 1.0.3
================
Increase night time difficulties. fSneakMaxDistantMult minimum value is 3.0. (Same as interior)

Fix in 1.0.2
=============
Fix night time (21:00 to 23:00) distance mult calculation bug.

Changes in 1.0.1
================
Two new control parameters.
KsBaseDistance (float) default 525.00
KsInteriorMult (float) default 3.0

You can change those value by using Console. Open console then:
Set KsBaseDistance to <number><br>Set KsInteriorMult to <number><br><br><strong><font style="color: orange;">Description</font></strong><br>===========<br>"If you can see enemy, enemy can see you."<br><br>This simple MOD changes Sneak/Perception range dynamically.<br><br>Following Game Settings are changed in this mod.<br><br>fSneakLightMult<span class="wbbtab"></span><span class="wbbtab"></span><span class="wbbtab"></span><span class="wbbtab"></span>1.4 to 2.0<br>fSneakSoundLosMult <span class="wbbtab"></span><span class="wbbtab"></span><span class="wbbtab"></span>0.1 to (0.25 or 0.75)<br>fSneakMaxDistance<span class="wbbtab"></span><span class="wbbtab"></span><span class="wbbtab"></span>2500 to (Dynamic Value)<br>fSneakExteriorDistanceMult<span class="wbbtab"></span>2 to (1 - 10)<br>fSneakBaseValue<span class="wbbtab"></span><span class="wbbtab"></span><span class="wbbtab"></span><span class="wbbtab"></span>-35 to (-40 or -50)<br><br><strong><font style="color: orange;">Technical Detail</font></strong><br>================<br>* fSneakSoundLosMult is controled by script.<br>If PC is in,<br>Interior Cell: 0.75<br>Exterior Cell: 0.25<br><br>Hostile actors in interior cell are more sensitive to sounds.<br><br>* fSneakBaseValue is controled by script.<br>If PC is in,<br>Interior Cell: -50<br>Exterior Cell: -40<br><br>Sneak in Interior is easier than exterior.<br><br>*fSneakMaxDistance is controled by script.<br>If PC is in,<br>Interior Cell: (KsBaseDistance) * (KsInteriorMult)<br>Exterior Cell: (KsBaseDistance) * fSneakExteriorMaxDistanceMult<br><br>*fSneakExteriorMaxDistanceMult is controled by script.<br>This value will change time by time.<br><br>GameHour<br>00 - 06 : Mult 3.0<br>06 - 09 : Mult 3.0 to 9.0<br>10 - 16 : Mult 10.0<br>17 - 18 : Mult 10.0 to 9.0<br>18 - 21 : Mult 9.0 to 3.0<br>21 - 24 : Mult 3.0<br><br><strong><font style="color: orange;">Recommend to use with</font></strong><br>=====================<br>Fellout - The Fallout 3 Weather Overhaul<br>http://www.fallout3nexus.com/downloads/file.php?id=2672<br><br>Those values are adjust with this excellent mod.<br><br><strong><font style="color: orange;">Install</font></strong><br>=======<br>1. Copy Ks_DynamicSneak.esp to (install folder)\fallout 3\Data\<br>2. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the Ks_DynamicSneak.esp file.<br><br><strong><font style="color: orange;">Uninstall</font></strong><br>=========<br>1. Start Fallout 3 Launcher, click Data Files, uncheck Ks_DynamicSneak.esp file.<br>2. Delete the Ks_DynamicSneak.esp file from \Fallout 3\Data\<br><br><strong><font style="color: orange;">Incompatibility</font></strong><br>===============<br>Conflict with same GameSetting changes.<br><br><strong><font style="color: orange;">Known Issues or Bugs</font></strong><br>====================<br>I don't have any. If you find, please let me know.<br><br><strong><font style="color: orange;">Contact</font></strong><br>=======<br>You can find me on the official Fallout 3 forums as 'kathrin'<br><br><strong><font style="color: orange;">Credits</font></strong><br>=======<br>Thanks to Bethesda for creating Fallout 3.<br>Thanks to Fallout 3 Nexus for the a one-stop-shop resource for authors and players.<br>Thanks to LHammonds for the Readme Generator this file was based on.<br>And thanks to all users.<br><br><strong><font style="color: orange;">Tools Used</font></strong><br>==========<br>G.E.C.K.<br>FO3Edit - http://fallout3nexus.com/downloads/file.php?id=637<br>FOMM - http://timeslip.chorrol.com/index.html<br>Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp</number></number>