Brought to you by Project Valhalla!
Update!
===========
OK, here is the deal. The deadline for Project Valhalla alpha is getting more near every day. I am fairly confident PV will ready for alpha testing then, since we only have 2 quests that need to be scripted left before it.
After alpha of PV, I will take some time to look at the Motorcycle mod I made earlier. Since I will have limited time to work on it, I would like to hear your opinnion about what you consider to be the most important features to implement. The poll can be found at my blog!
You can choose upto 2 features that you would like to see in the upcoming version. If I missed a feature that you would like to add to the poll, please drop me a comment here at my blog, so I can add it (I'll only add the features from the comments on the blog, since it is much easier for me to keep track of them there).
===========
Quite Crappy video:P
Name: Drivable Motorcycle BETA
Version: 0.1
Date: 1/17/2009
Category: Modders Resource, Fun stuff
Author(s): VeliV
Source: http://fallout3nexus.com/downloads/file.php?id=3104
Forum: http://www.project-valhalla.org/Special:AWCforum
Homepage: http://www.project-valhalla.org/
Description
===========
Its actually an armor :P Get it by console command player.additem 0X000EA6 (replace the X with the correct number from load order).
Equip it and cruise around!
NOTE! This needs FOSE in order to work!
http://fose.silverlock.org/
I have had this theory of how to add drivable motorcycles to the game and today I decided to test it out.
Everything basically worked along the lines I had planned, but there are some problems that still need to be sorted.
Feel free to modify this further. I will probably be unable to continue fix bugs and such but I hope that this will
be inspirational for someone else that will take over this mod.
Feel free to comments on the forum post.
Install
=======
1. Copy the files to (install folder)\Fallout\Data\
2. Start Fallout Launcher, click 'Data Files', place a checkmark beside the .esp file(s).
Uninstall
=========
1. Start Fallout Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files from \Fallout\Data\
Known Issues or Bugs
====================
-Only works on player.
-Animation (Vechile_sit.kf) needs to be adjusted
-1st person view doesn't work
-Acceleration and deceleration formulas need more work (currently the bike just stops)
-Bike doesn't follow terrain
-Motorcycle needs a new texture
History
=======
0.1, 1/17/2009 - Initial release.
Contact
=======
You can find me on FO3Nexus as 'VeliV'
NOTE!! I will not provide technical support for the game or the mods over PMs, email or IM.
Tools Used
==========
FO3Edit - http://fallout3nexus.com/downloads/file.php?id=637
G.E.C.K - http://geck.bethsoft.com/index.php/Main_Page
FOSE - http://fose.silverlock.org/
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.
Also, link backs to http://www.project-valhalla.org/ would be nice.
Update!
===========
OK, here is the deal. The deadline for Project Valhalla alpha is getting more near every day. I am fairly confident PV will ready for alpha testing then, since we only have 2 quests that need to be scripted left before it.
After alpha of PV, I will take some time to look at the Motorcycle mod I made earlier. Since I will have limited time to work on it, I would like to hear your opinnion about what you consider to be the most important features to implement. The poll can be found at my blog!
You can choose upto 2 features that you would like to see in the upcoming version. If I missed a feature that you would like to add to the poll, please drop me a comment here at my blog, so I can add it (I'll only add the features from the comments on the blog, since it is much easier for me to keep track of them there).
===========
Quite Crappy video:P
Name: Drivable Motorcycle BETA
Version: 0.1
Date: 1/17/2009
Category: Modders Resource, Fun stuff
Author(s): VeliV
Source: http://fallout3nexus.com/downloads/file.php?id=3104
Forum: http://www.project-valhalla.org/Special:AWCforum
Homepage: http://www.project-valhalla.org/
Description
===========
Its actually an armor :P Get it by console command player.additem 0X000EA6 (replace the X with the correct number from load order).
Equip it and cruise around!
NOTE! This needs FOSE in order to work!
http://fose.silverlock.org/
I have had this theory of how to add drivable motorcycles to the game and today I decided to test it out.
Everything basically worked along the lines I had planned, but there are some problems that still need to be sorted.
Feel free to modify this further. I will probably be unable to continue fix bugs and such but I hope that this will
be inspirational for someone else that will take over this mod.
Feel free to comments on the forum post.
Install
=======
1. Copy the files to (install folder)\Fallout\Data\
2. Start Fallout Launcher, click 'Data Files', place a checkmark beside the .esp file(s).
Uninstall
=========
1. Start Fallout Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files from \Fallout\Data\
Known Issues or Bugs
====================
-Only works on player.
-Animation (Vechile_sit.kf) needs to be adjusted
-1st person view doesn't work
-Acceleration and deceleration formulas need more work (currently the bike just stops)
-Bike doesn't follow terrain
-Motorcycle needs a new texture
History
=======
0.1, 1/17/2009 - Initial release.
Contact
=======
You can find me on FO3Nexus as 'VeliV'
NOTE!! I will not provide technical support for the game or the mods over PMs, email or IM.
Tools Used
==========
FO3Edit - http://fallout3nexus.com/downloads/file.php?id=637
G.E.C.K - http://geck.bethsoft.com/index.php/Main_Page
FOSE - http://fose.silverlock.org/
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.
Also, link backs to http://www.project-valhalla.org/ would be nice.