Slowmo Bullet Flyby in Vats by Rafahil
Fallout 3 » Gameplay Effects and Changes
Added: 10/01/2009 - 03:47AM
Updated: 14/08/2009 - 09:38PM

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Uploaded by Rafahil


Last updated at 21:38, 14 Aug 2009 Uploaded at 3:47, 10 Jan 2009

Ever got that rare slowmotion moment with the camera following your bullet in Vats?

Now it's no longer that rare!

I made it so that from now on whenever you score a critical hit to the enemies head and also kill him with it in Vats you get to see "that" rare moment. (so make sure you get a Fatal critical hit to the head and remember it won't work if your too close.

after this whenever you see the camera following your bullet you know the enemy won't survive :D


I also added another esp that has only one condition to make the bullet cam work.
the second esp makes it work whenever you land a hit in Vats.(so no more critical fatal headshots.)
Update 1: By request I added a third version that triggers the slow-mo bullet cam with every Fatal Headshot by leaving out the critical condition.

Update 2: I have added one more version that only changes vanilla fallout's random chance for the bullet cam to happen a bit more frequently. This means that every hit on any body part in Vats has a chance to trigger the bullet cam.
This esp compared to the others is also the only one that still has a random factor.(only somewhat higher than vanilla)


To install put the .esp file in your Data directory and activate it before playing the game.

Don't use any of these esp's at the same time!


This also works well with my other mod: Activate VATS at Longer distances
here: http://www.fallout3nexus.com/downloads/file.php?id=2820

and the VATS MCE mod here: http://www.fallout3nexus.com/downloads/file.php?id=161