FALLOUT 3
Starting Big Weapon by Recon2009
Fallout 3 » Gameplay Effects and Changes
Added: 02/01/2009 - 07:04PM
Updated: 02/01/2009 - 07:08PM

3 Endorsements

1.0 Latest version

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Uploaded by recon2009

Description

Last updated at 19:08, 2 Jan 2009 Uploaded at 19:04, 2 Jan 2009

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Starting Big Weapon by Recon2009
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Description:
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This is my second mod, and again sorry for my English.

This mod adds a safe in the doctor cabinet in Vault 101. In the safe you can get a weak minigun with some ammo and a note...

I made this mod because some players may want to use big weapons from the beginning.

Addon_Small_Weapon.esp modifies the Framed Quote in the doctor's cabinet. Now the lock difficulty is very easy. Inside you can get a 10mm Pistol with some ammo and caps.

Addon_Small_Weapon.esp and Start_Big_Weapon are fully compatible with my other mod: Starting Energy Weapon. I have made the addon because some people might want to start the game with all major types of weapons.

Installation:
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Extract Start_Big_Weapon.esp and Addon_Small_Weapon.esp (If you want) to your Fallout 3/Data folder, and then check it in the Fallout 3 Launcher or in FOMM.

Known Issues:
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None known so far...

Contact:
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lord_arthas2006@yahoo.com