FALLOUT 3
Inebriation by Lap
Fallout 3 » Gameplay Effects and Changes
Added: 02/01/2009 - 05:49AM
Updated: 02/01/2009 - 09:17AM

52 Endorsements

1.1 Latest version

2,814 Unique D/Ls

3,754 Total D/Ls

18,505 Total Views

Uploaded by Lap

Description

Last updated at 9:17, 2 Jan 2009 Uploaded at 5:49, 2 Jan 2009

Inebriation adds a drunken effect to using alcohol. The effect increases the more you drink. If you use the Fallout Script Extender you will also experience movement confusion as your character stumbles around.

http://www.youtube.com/watch?v=ypXltCBwGrA


This mod also adds a very strong hallucinogenic effect to cave fungus.

http://www.youtube.com/watch?v=osjWbViuSUs

Installation
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If you do not use the Fallout Script Extender, put Inebriation.esp into your Fallout 3/data folder and make sure to select it with the launcher.

If you do want to use the full version of this mod you will need the Fallout Script Extender located at http://fose.silverlock.org/. You should then NOT use the Inebriation.esp, but instead use the "Inebriation-FOSE.esp".

For Future Versions
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I may reinstate the involuntary swaying of your character or a "passing out" effect, though I got a lot of complaints about it last time I did that.

Post any suggestions on the Elder Scrolls forums or email me.

http://www.bethsoft.com/bgsforums/index.php?showtopic=935432

Legal Stuff
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If you would like to incorporate this mod into a pack or modify it please email me for permission. I've denied maybe one in fifty requests to modify my mods over the years, but I really just want to know what's being done with my work. Besides, it's common courtesy.

You are not allowed to sell or profit from this work.

Changelog
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1.0-Initial Release
1.1-Addition of FOSE version with movement confusion
-Smoothed out the drunk effect transitions.
-Drinking multiple bottles in rapid succession will result in a longer total time being drunk