FALLOUT 3
LEXVault74 1_1 by Lexandro
Fallout 3 » Buildings
Added: 30/12/2008 - 02:43AM
Updated: 30/12/2008 - 04:10AM

4 Endorsements

Latest version

314 Unique D/Ls

396 Total D/Ls

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Uploaded by AoD_Lexandro

Description

Last updated at 4:10, 30 Dec 2008 Uploaded at 2:43, 30 Dec 2008

This is an update to my initial release version of my Vault74 dungeon. I have corrected a few mistakes, made a few tweaks and added in a mini-quest for the dungeon that is tracked by the pip-boy.

Again this is a pre-release version (BETA2) so errors may be included. Please let me know if you find anything, and I will correct them as soon as possbile.

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This mod is intended to show how easy and simple a tool GECK is in level crafting. I have no previous experience in modding for Bethseda games, and this is my first attempt.

Vault 74 is a additional dungeon created using GECK and with help from the GECK webpage tutorial and the Bethseda official forum. It IS NOT the tutorial vault, I have designed and created my own floorplan and layout. I used the same game world entrance location for my vault so I used the same vault name as the tutorial for simplicity.


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Second release - 1.1 Beta2 version

Corrected door tile in Level 2 power room.
Corrected navmesh and monster placement in Level 1 overseers office
Corrected navmesh and monster placement in level 2 power room.
Added map marker to world map for vault74.
Added pipboy tracked mini-quest to Vault74.
Added some consumables to Vault74
Added some medical supplies to the surgery clinic.
Added some world effects to complement mini-quest.