Fallout 3

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CivisRomanus

Uploaded by

zozoramelu

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About this mod

New Vegas perk "And Stay Back". Only vanilla shotguns are affected. See description.

Requirements
Permissions and credits
At level 10, if your Small Guns Skill is 70 you could take "And Stay Back" perk, roughly similar to NV perk.
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Main game, Anchorage DLC and Point Lookout DLC needed.
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Mod version: 1.1
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How the perk works:
1. After taking the perk, each shotgun from the game - Combat Shotgun (incl. Anchorage Sim version), The Terrible Shotgun, Sawed-Off Shotgun, The Kneecapper and Double-barrel Shotgun from PL DLC will have 25% chance to knock an enemy back.
2. DLC04NonPlayerDamageAdd is no longer functional on Double-barrel Shotguns. This is in your advantage since the enemies won't have a whopping 315 extra damage against you if all 9 pellets strike you.
3. The effect works only against your enemies - if a raider/tribal/creeper (etc.) fire his shotgun, you cannot be knocked down.
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I tried to implement this as an ability (inside the perk) but it did not work unfortunately, so I had to change it as an Object effect for each shotgun.
That being said, the perk will work only on vanilla shotguns - your Pancor Jackhammer will not be affected.
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Weapon degradation decreased up to 1/3 for all vanilla shotguns; you'll fire up to 3x more shots before weapon breaks (roughly 395 shots per shotgun).
See wikia for shotgun degradation and how fast they break.
Spread decreased 5->2.2, AP 35->27 - Double Barreled Shotgun
Fire rate x2 for Terrible Shotgun (double time!) damage decreased 80->65 (guess why).
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Credits:
Bethesda.
Ronald Laren.

Many thanks to:
Nexus - for stimulating our creativity.