faction changes
Fallout 3 » Gameplay Effects and Changes
Fallout 3 » Gameplay Effects and Changes
Added: 27/12/2008 - 01:52PM
Updated: 29/12/2008 - 01:57AM
Description
Last updated at 1:57, 29 Dec 2008 Uploaded at 13:52, 27 Dec 2008
this mod just changes some of the factions to be more realistic. for the most part it just changes the base factions, i.e. ant faction, deathclaw faction, etc.
what it changes is mainly the animals. i didnt like it how supermutants were friendly with the ant faction and such so i made it where most of the animals are aggressive towards supermutants and other animals. radroaches are an exception, as they are now mostly neutral with everything now, though not friendly. brings about some fun and interesting encounters to be sure.
i have play tested it a bit and it seems to be mostly functional thought i havnt by any means checked every place and creature in the game. find any problems just post a comment and i'll get on it.
installation-
just extract the .esp file to the /gamedata folder and check it in either the mod manager or the default launcher.
what it changes is mainly the animals. i didnt like it how supermutants were friendly with the ant faction and such so i made it where most of the animals are aggressive towards supermutants and other animals. radroaches are an exception, as they are now mostly neutral with everything now, though not friendly. brings about some fun and interesting encounters to be sure.
i have play tested it a bit and it seems to be mostly functional thought i havnt by any means checked every place and creature in the game. find any problems just post a comment and i'll get on it.
installation-
just extract the .esp file to the /gamedata folder and check it in either the mod manager or the default launcher.



