FALLOUT 3
J17's Companions and NPCs Overhaul by Joesiah17
Fallout 3 » Companions
Added: 01/05/2017 - 11:00PM
Updated: 13/05/2017 - 12:29AM

13 Endorsements

1.01 Latest version

328 Unique D/Ls

1,072 Total D/Ls

6,936 Total Views

Uploaded by Joesiah17

Description

Last updated at 0:29, 13 May 2017 Uploaded at 23:00, 1 May 2017

J17's Companion's Overhaul Mod is a Project to Fix the Potato Face Vagabond Followers of The Capital Wasteland!

Nuclear Breakdown

Part 1
Kinetic Aesthetics!

Jericho: Gave him a New Haircut and an Eyepatch, New Tattoos a Scars, and made him look Younger. Kind of looks like Mr. T at times with the Haircut

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Clover
: Made her look Younger by giving her a new Hair Color and Haircut. A lot of thought went into this character as I couldn't tell if I wanted to make her look like a seductress or a bruised, sad, and innocent slave. Oddly, I found a middle ground and made her look like both. I also modified Eulogy's other Girl, Crimson, so Her and Clover have Matching Outfits.

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Charon
: Gave him his own Special Ghoul Haircut, a Wispy Stash, and Goatee. Fixed some Symmetry, but wasn't going to dive into making him look Human. Made him look a little like a Burn Victim Brad Pitt; Wider Forehead and Angular Jaw.

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Butch
: Minor Symmetrical Tweaks were made and I got rid of his Awful Spray Tan while adding Light Stubble with a Rough Beard. I also provided Morphs for his Young Adulthood through Puberty Transitions for the die-hard Lore Fanatics.

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Cross
: Again Minor Symmetrical Tweaks were made and all I had to do was give her a New Haircut and Better Makeup. Wanted to make her look like she was in her late 50's and still Young, but beginning to Slowly Age.

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Fawkes: Gave Him Super Mutant Armor, please use Fawkes Reborn

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Dogmeat: No Changes Aesthetically, please use Its a Dogs World - Dog Texture Overhaul

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RL-3 Sergeant: No Changes Aesthetically, please use Mr. Gutsy Retextured

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Part 2

Bags and Burden!
Note, That Default Weapons and Apparel do not require ammunition or repair and can't be taken.

Jericho: A Moderate Renovation was made to his Gear; Gave him his own Default Raider King Metal Armor, A Pack of Cigarettes to Smoke, and a Broken Nail Board to smack away the Muties! Added some pilfered goods like Lucas Simms' Stolen .32 Colt Pistol and Maggie's Teddy Bear.

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Clover: A Major Renovation was made to her Gear; Changed her Default Ranged Weapon to a 10mm Chinese Pistol, Gave her Eulogy's Lost Brass Knuckles and Her Own Swordand Changed her Default Apparel to a more Armored Outfit, Mercenary Charmer, DR 15+.

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Charon: A Moderate Renovation was made to his Gear; I gave him his own Default Talon Company Combat Armor, A little stockpile of Explosives with a Grenade Launcher, and gave him a Magic Wand to beat Ahzrukhal's dead corpse with.

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Butch: A Major Renovation was made to his Gear; Changed Default Weapon to a 10mm SMG and Changed his Apparel to a more Armored Outfit, Armored Vault 101 Suit, DR +12. Added some memorabilia from Vault 101 like a Stale Sweetroll, an old Vault 101 Baseball, and O'Grady's Missing Baton.

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Cross: Minor changes were made to her gear; Changed Default Weapon to a Laser Rifle and upgraded her power armor health to 100%. Cross is a very simple woman and appreciates common things like a Brotherhood Approved Basketball, a Giant Ass Assault Rifle, and tossing around some Nuclear Quantum Nuka-Cola Cocktails.

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Fawkes: Gave him Super Mutant Armor; Only Cosmetic. Gave him a Default MiniGun and Super Sledge.

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Dogmeat: Please use, Dogmeat Leather Armor.

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RL-3 Sergeant: No Changes To Inventory.

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Part 3
Am I Special?


All squadmates have been given a total of 40 Points in their Special Attributes, Relocated Tag Skills, and have been given more Appropriate Roles in the Lone Wanderer's Party. All Followers are Essential and Can't Die. However, if they sustain high enough damage they will be knocked unconscious. 

Jericho 

Party Specialization Retired Raider Leader

Description: Washed-Up-Old Raider Leaders are Hardened Badasses that have Survived the Short Lifespan of being a Capital Wasteland Dictator. Regretting their old mistakes of Torture and Greed they actually harbor a secret desire to go back to the Good Old Days. They were no doubt the Best at their old occupation of Killing, Stealing, and Violence. Once being the leader of an old band of Raider's, they're a Crackshot with any weapon Big or Small and operate their Squadron with Superior Guerilla Tactics. Piss these Wasteland Assholes off and you'll lose your life and most importantly your Bottlecaps.  

Tag: (Small Guns, Big Guns, Melee Weapons)

Strength 4
Perception 2
Endurance 10
Charisma 2
Intelligence 2
Agility 10
Luck 10

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Clover

Party Specialization Brainwashed Slave

Brainwashed Slaves are by far the most Advanced Case of Stockholm Syndrome some Wasteland Doctors have ever seen. Willing to do Anything For or "Too" their Master, they have completely lost Touch with Reality. Being a Human Pack Mule for their Master they have a Strong Back allowing them to carry more goods than the Average Human. Rushing into Battle, Head first, they excel with Melee Weapons and show great skill with Sneaking around. Because they're so deluded they feel no Pain, show no regard for Morals, and have Super Mutant Strength. They are no doubt, some of the Craziest Bitches of the Capital Wasteland.

Tag: (Melee Weapons, Small Guns, Sneak)

Strength 10
Perception 2
Endurance 10
Charisma 2
Intelligence 2
Agility 4
Luck 10

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Charon

Party Specialization Loyal Explosive Merc


Tag: (Explosives, Small Guns, Sneak)

Many Mercenaries in the Capital Wasteland are Heartless Opportunist with Loose and Unfaithful Ties to their Contractor. However, their are a Few that have become so Honor-Bound that they serve their Master no Matter what their Demand. They are Cunning, Tactical, and Ruthless against any foe. Piss them off enough and you'll have a grenade launcher pointed at your face, but he won't be pulling the trigger, as long as you're still holding his contract.

Strength 2
Perception 10
Endurance 4
Charisma 2
Intelligence 2
Agility 10
Luck 10

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Butch

Party Specialization Vault 101 Rebel


Some Vault Rebels are just Pure Jackasses and some are just Misunderstood Children living in a Adults Body. These Misunderstood Rebels are just Prime Cases of Childhood Neglect, Confidence Issues, and Deep Psychological Trauma. Because of their Many Issues, they're Strong enough to Overthrow and be Agile enough to Lead Others, they truly have a Gray Morality. Some Vault Rebels go by the Gang Name "The Tunnel Snakes" and are Loyal to their Brothers and Sisters.

Tag: (Small Guns, Melee Weapons, Sneak)

Strength 10
Perception 2
Endurance 4
Charisma 2
Intelligence 2
Agility 10
Luck 10

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Cross
Party Specialization Energetic Brotherhood Paladin

Bound by honor for the Brotherhood, Paladins are sworn to protect their charge no matter the Circumstance. Motivated by Good Will they excel at teaching others the Principles of living a Moral Life. However, people who don't heed these words are easily smitten by their godly energy rays. Over countless times of rescuing victims, they have become extremely invulnerable to damage. Brotherhood Paladins are by far the most Benevolent Soldiers in the Capital Wasteland.

Tag: (Energy Weapons, Melee Weapons, Big Guns)

Strength 4
Perception 10
Endurance 10
Charisma 2
Intelligence 2
Agility 2
Luck 10

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Dogmeat

Party Specialization Doggo

Doggo's like to play, bite, and run all day. Doggo's like nice humans, but hate bad humans. Doggo's are Loyal to their Master and will Protect them no Matter what! Don't mess with my Dog or you'll get Shot!

Strength 10
Perception 2
Endurance 10
Charisma 2
Intelligence 2
Agility 4
Luck 10

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RL-3 Sergeant

Party Specialization Flaming Robot Sergeant


Mister-Gutsy-Flaming-Robot-Sergeant's are a Robco-Military Special, designed for Advance Tactical Situations and Protection. Devoted to a Gray Morality, they will only Follow a True Soldier, not a Hero or Villian. Powered by MicroFusion Cells and Flamer Fuel they Char anything in their path with a Heavy-Heated Resistance! Sergeant RL's are the Best Robco Robots and if you think otherwise, you'll be Completely Ash.

Strength 4
Perception 10
Endurance 10
Charisma 2
Intelligence 2
Agility 2
Luck 10

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Fawkes

Party Specialization Bullet Tolerant Super Mutant

Super Mutants are some of the Bigger Vermin of the Capital Wasteland. Standing about Six Feet Taller than Humans these Mutants are considered to be "Improved Humans"? However, due to intense amounts of Radiation, these "Improved Humans" have become Highly Aggressive and Dangerous. Some though, have adopted a Zen Philosophy and only Defend themselves when Threatened. These Saint-Like Mutants are the Bullet "Tolerant" Super Mutants. Because of the Intense Amount of Radiation and World Beatings they have an Extremely High Resistance to Words and Violence. Being a Mutant or an "Improved Human" they also have improved Strength and can Shoot their MiniGun Non-Stop. Even for being some of the Worst Beings in the Capital Wasteland, Bullet Tolerant Super Mutants are by far the Friendliest Denizens in the Wasteland.

Strength 10
Perception 2
Endurance 10
Charisma 2
Intelligence 2
Agility 4
Luck 10

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Part 4
Optional J17's NPC Overhaul


Over the course of this month, I will dedicate myself to uploading new looks for the NPC's of the Capital Wasteland! This includes getting rid of the awful spray tans, improving inventory, and stat tweaks!

First Installment
It's Always Sunny in Paradise Falls

This settlement was given a moderate renovation; Mainly Aesthetic Tweaks and Improving Inventory for only Named NPC's for this Settlement. The Slaver class is fairly balanced (Boosts to Small Guns and Melee Weapons) and changing everyone's Special Stats would result in an Impossible Fight in one of the Solutions to the Quest, Rescue from Paradise (It being hard enough with their already improved inventory). 

Eulogy Jones
(Aesthetic Tweak, Memorabilia Equipment)
Crimson
(Aesthetic Tweak)
Carolina Red
(Aesthetic Tweak, Combat Equipment)
Pronto
(Aesthetic Tweak, Combat Equipment)
Forty
(Combat Equipment)
Cutter
(Combat Equipment)
Jotun
(De-Spray Tan)
Ymir
(Aesthetic Tweak)
Jeannette
(Aesthetic Tweak, Combat Equipment)
Rory MacLaren
(Combat Equipment)
Bronson
(Combat Equipment)
Bleak
(Combat Equipment)
BreadBox
(Combat Equipment)
Richter
(Combat Equipment)

We've got some Big Trouble in Big Town

This settlement was given a Major Renovation; Mostly every NPC was Under Armed, had Terrible Stat Scaling, and was Dressed in Rags. I can't tell you how many times, I came back to this town to trade salvage and an Large Radscorpion or a Supermutant Brute wiped out the town. I gave each resident Merc Outfits with an average rating of DR 9+ (to a maximum of 15+ if repaired), gave them Proper Equipment to Fend off Mutant Waves or Slaver Raiding Parties, and increased their Maximum Level to 30. They will stand a chance, but not by a giant margin.

Red
SoldierEnergyWeapons
(Aesthetic Tweak, Stat Change, Medical Equipment)
Shorty
SoldierBigGuns
(Stat Change, Combat Equipment)
Bittercup
SoldierScout
(Aesthetic Tweak, Stat Change, Combat Equipment)
Kimba
SoldierScout
(Stat Change, Combat Equipment)
Dusty
SoldierLeader
(Aesthetic Tweak, Stat Change, Combat Equipment)
Flash
SoldierEnergy
(De-Spray Tan, Stat Change, Combat Equipment)
Pappy
SoldierBigGuns
(Stat Change, Combat Equipment)
Timebomb
SoldierScout
(Stat Change, Combat Equipment)
Sticky
SoldierLeader
(Stat Change, Combat Equipment)

Just be C-Arefu-L In Arefu!

Arefu and The Family have been given a Moderate Renovation; NPCs in Arefu needed a bit more to their inventories to actually survive in the World Cell of the Capital Wasteland. I increased their maximum level to 30 and then proceeded on Changing the Members of The Family. The Family was fairly easy to modify as most had already decent inventories, but had bad face discoloration and disproportioned faces. Each Family member has been scaled to a maximum of Level 20 (There is honestly no point as their single cell contains no hostiles).

Evan King
(Aesthetic Tweak, Stat Change, Booze)
Ken Ewers
(De-Spray Tan, Stat Change, Civilian Equipment)
Brailee Ewers
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Karen Schenzy
(Aesthetic Tweak, Stat Change, Combat Equipment)
Ian West
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Alan
(Aesthetic Tweak, Stat Change, Combat Equipment)
Justin
(Aesthetic Tweak, Stat Change, Combat Equipment)
Briana
(Aesthetic Tweak, Stat Change, Combat Equipment)
Karl
(De-Spray Tan, Stat Change, Combat Equipment)
Robert
(De-Spray Tan, Stat Change, Combat Equipment)
Holly
(Aesthetic Tweak, Stat Change, Combat Equipment)
Vance
(Aesthetic Tweak, Stat Change, Combat Equipment, Bloodpacks)

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A Common Cater to CanterBury Commons

A Moderate Renovation has been given to the NPC's of Canterbury Commons. Each character has been given improved inventories and have been scaled to a maximum level of 30. I decided to only improve Machete and Dominic's Combat Equipment, as their is very little danger around Canterbury Commons and the town usually has a Caravan nearby with heavy firepower. I then proceeded to change the Antagonizer and the Mechanist. Each have both been given their quest rewards to carry in their inventory, so you don't have to side with either of them to get their unique weapons, just steal from them or kill them.

Uncle Roe
(Aesthetic Tweak, Stat Change, Technician Supply)
Joe Porter
(Aesthetic Tweak, Stat Change, Combat Equipment)
Machete
(Aesthetic Tweak, Stat Change, Combat Equipment)
Dominic
(Aesthetic Tweak, Stat Change, Combat Equipment)
Antagonizer
(Aesthetic Tweak, Stat Change, Ant's Sting)
Mechanist
(Aesthetic Tweak, Stat Change, Protectron's Gaze)

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Welcome to the Underworld

A Moderate Renovation has been given to the NPC's of Underworld. Each character has been given improved inventories and have been scaled to a maximum level of 30. I added Sydney to this list by popular demand and have given her an improved inventory and a "follower-like" stat boost. Since most of these NPCs reside in a Single Closed Cell I have not given them Combat Equipment.

Doctor Burrows
(Aesthetic Tweak, Stat Change, Medical Equipment)
Nurse Graves
(Aesthetic Tweak, Stat Change, Medical Equipment)
Carol
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Tulip
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Ahzruhkal
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Greta
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Mister Crowley
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Quinn
(Aesthetic Tweak, Stat Change, Combat Equipment)
Reilly
(Aesthetic Tweak, Stat Change, Combat Equipment)
Snowflake
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Willow
(Aesthetic Tweak, Stat Change, Combat Equipment)
Winthrop
(Aesthetic Tweak, Stat Change, Civilian Equipment)
Sydney
(Aesthetic Tweak, Stat Change, Combat Equipment)

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Part 5
Credits

Xazomn for Many Faces
Clay People Cry for Breezes Tattoos
Bango for Type 3 Tattoos
HumanNature66 for Manicured Nails
Darknssfall for Eye Replacers
ThrottleKitty for Eyelashes and Teeth Replacers
Josef Gray for Kozaburo Hair
SydneyB for Asharas Hair Conversions
Ghoul Hires Rextexture Breezes by MacinTroll
Better Male Face by Geonox

Mods Used In ScreenShots!
Midhrastic ENB by Midhras
Fellout by Hattix
DC Moods by MonsterMonkey
Project Reality by JJC71
Fallout 3 Flora Overhaul
Realistic Interior Lighting by Scarecrow
Realistic Wasteland Lighting by Sal203
Brahmin Variant Redux by Lexx
Megaton Retextured by NMC
NMC Texture Pack by NMC
Megaton Walkway 1.01 by Phoenix316
Megaton Fortified
Fallout 3 Retextured by Konji
Fallout 3 WRP by Millenia
Weapon Enchancement Project by Christopher Wallace
Bornagain T-45D Power Armor by CaBal
Bornagain Combat Armor by EmeraldReign
Jewels Earrings and Necklaces by GePalladium
Action Poses by Guerrerodelyermo
FAFF by AxePriest
Object Poses by BackSteppo
Some Poses by BackSteppo

Thank you to the numerous Mod Author's that let me use their mods and help showcase mine! ;)

Please Check out my Other Mods for Other Popular Games!

DAOIM
ME3GVOM
ME2GVOM
MEGVOM